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FrikBot X Is Great 
The code is great, easy to implement and behaves really well. 
 
Yeah frog and frik are both pretty darn good.

Omicron actually isn't bad either. If you are playing a map that has waypoints for all the bot types then probably frog or frik are better? The neat thing about Omicron tho is that it can learn on-the-fly, so for a waypointless map you can still get some good fun from Omicron. It's also decent at rocket arena. 
Re: Alpha Go 
AlphaGoingToKillYou 
 
Fuck This Guy In His Silly Face 
(Bloodborne boss spoilers)

Finally killed this guy after 6 days of trying! https://www.youtube.com/watch?v=uTu4aGdOU0U

Seriously, by the time I got good enough to kill him I could practice fighting him in my sleep because I knew all the attack timings so well :P

Fuuuuuuck this game is so good :o 
 
what an awesome encounter! 
Yes Please 
 
Quake 2 Levels? 
Anyone know some great custom Q2 levels? 
 
Google's car is a good test for modern AI.
But I for one, will never be getting in the car with it.. though i think it's probably better than the average asian backpacker driving around our country town. Scary. 
Hipshot 
 
For anyone just trying to find stuff (rather than looking for specific recommendations), https://www.gog.com/forum/quake_series/quake_2_single_player_pack could be useful. Haven't tried that myself, just saw it posted recently. 
Re: Q2 Custom Levels 
There wasn't a lot that really impressed me in the Q2 mapping scene, perhaps because I didn't like the guns and enemies as much as Q1. But, these stand out in my memory:

Powersphere Quest -- impressive visuals, 5-level hub, seems to be tuned for coop so the combats are ridiculous and I had to cheat to play it, but worth it just for the layout and visuals.

SPOGSP1 -- another impressive looking level, lots of great brushwork by one of the guys who figured out how to do curves really well in radiant. 
Oh Yeah And... 
 
I agree, Spogsp1 was easily one of the best user made maps for any of the id games.

I know there were other decent Quake 2 maps. I played almost one that was released, but I've played very little Q2 in the last 10 years, so I can't remember the names off the top of my head. 
 
I played almost every one that was released


(edit button needed badly) 
Q2 Custom Maps 
That's interesting because I played almost one. 
 
My Quake 2 folder is over 2 GB. I know a lot of that is DM maps, but there's a bunch of SP maps also. 
Spogsp1 
Is Quake 2's Marcher Fortress. Unfortunately, it did not inspire people in the same way as Marcher did. 
Great Q2 Maps 
Premonition of Angron
Monumental Misery
Back at the Front
Castles of Stroggos 3
Dark Undergrowth

Much more I'm forgetting.

Would anyone be interested in a Quake 2 SP map jam?
I'm kicking around the idea of running one later in the year... 
Agree 
The only custom map that really sticks in my mind for Q2 was Spogsp1. The curved geo was absolutely insane. That guy was a magician :) 
Yeah, A Q2 Jam 
could be interesting. We(ionous and eric and 5th aand me) had that idea coming up while watching twitchstreams lately.
We need a good wad to agree on though, and the few base enemies in q1 almost demand a mod to choose too. cough cough, damn coughes.

Curves, i have them like beyonce btw. 
Great Q2 Maps 
Spogsp1
The Widening Gyre
Premonition of Angron
Castles of Stroggos 2
Castles of Stroggos 3
Dark Undergrowth

and the most recent one Slight Mechanical Destruction. 
"We Need A Good Wad To Agree On Though" 
Quake2.wad, duh! 
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