 Science Fiction
#27475 posted by DeeDoubleU on 2016/04/15 23:47:48
 Headshot's DM Map Links
#27476 posted by Jaromir83 on 2016/04/17 09:01:40
tridm2
tridm3
fsdm3
ukooldm6
qcon1
contamin
dapak2 4 5 7 8 9
somebody pls? thnx
 Player/bot Gibbed/severed Head
#27477 posted by Jaromir83 on 2016/04/17 09:15:48
too big. has it been fixed already in the last 20 years pls?
 Edit: Got
#27478 posted by Jaromir83 on 2016/04/17 15:00:37
qcon1
contamin
dapak9
links for the rest somebody pls? thnx
#27479 posted by Kinn on 2016/04/17 15:18:33
Player/bot Gibbed/severed Head too big. has it been fixed already in the last 20 years pls?
No. All gibs are oversized on purpose because if they are normal scale they look tiny in an environment where stair steps reach your thighs and whatnot.
#27480 posted by Spirit on 2016/04/17 15:52:57
#27481 posted by mankrip on 2016/04/17 23:40:46
Holy crap, OBS works incredibly better than Fraps, and has no time limit. Now I can record gameplay videos.
 OBS
#27482 posted by mjb on 2016/04/18 01:48:43
Yeah, I found that it worked best for things like Quake. I tend to use Shadowplay for things but I am beginning to lean towards OBS.
#27483 posted by mankrip on 2016/04/18 02:22:29
Shadowplay won't work on my Core i5 laptop due to its Intel GPU. I may try it on my Core 2 Duo desktop PC later, since it has a 9500GT GPU.
I'm not sure which one will perform better. The engine runs better in the Core i5, but the video capture should run better in the Core 2.
 Streaming
#27484 posted by DaZ on 2016/04/18 14:21:22
#27485 posted by mankrip on 2016/04/18 18:39:32
Nice, I'll watch.
Though OBS has a 1.6 seconds audio delay when recording, so I have to open the video in Avidemux to shift the audio, which means streaming is probably out of question. Also, my upload speed is 512Kbps.
But being able to record and upload gameplay videos is good enough for me.
 You Can Set An Audio Offset In Obs
#27486 posted by DaZ on 2016/04/18 20:15:39
^^
 Linux Users
#27487 posted by SleepwalkR on 2016/04/19 20:50:38
Where are your engines installed? Are they all in one directory or is the layout different on Linux than on other platforms?
Same directory, some engines trip up on case sensitivity though.
my engines are all installed in my quake directory which sits in my home folder (my only game that does)
#27489 posted by ericw on 2016/04/19 23:06:29
Yeah, same, I put engine executables in ~/quake like I would on other platforms.
If you install the debian/ubuntu package of Quakespasm, I believe it installs in /usr/bin/quakespasm.
#27490 posted by necros on 2016/04/20 01:32:30
I'd recommend an engine subfolder for each one, that way you don't get dll collisions.
 I Once Played A DM Map
#27492 posted by Jaromir83 on 2016/04/20 19:38:35
via QW with some nice corridors (pentagrams in ceilings?) and a room with water reaching player's knees. ideas?
 Making Of Die Hard Trilogy
#27493 posted by Blitz on 2016/04/21 08:06:34
https://www.youtube.com/watch?v=HVgokAf416Q
Interesting look at some Quake-era level editing tools & other parts of production on Die Hard Trilogy
 Prince Has Left Valve
 As Did Chyna
#27495 posted by mjb on 2016/04/21 20:32:45
RIP
Far too young.
#27496 posted by Kinn on 2016/04/21 22:41:46
My cock currently stands at half-mast in respectful memory of Chyna's meaty clitorenis.
#27497 posted by mankrip on 2016/04/22 05:17:43
I've found out that the OBS audio delay doesn't happen when playing in fullscreen. This makes things even easier.
However, I'm getting a number of stutterings during gameplay when recording. I don't know if that's caused by some background task, or if that's caused by OBS, but the stutterings happens in the game itself.
After finishing the upload of the first video, I'll try recording a new video with my computer disconnected from the Internet to see if that helps. For some reason having an active Internet connection caused some stutterings some months ago, so that may be the problem.
 Mankrip
I discovered that VLC can record screen and individual windows, at least in linux anyways.
#27499 posted by mankrip on 2016/04/22 05:47:41
OBS is working really well for me, so I'll stick with it for a while.
I've just confirmed that it's the internet connection that makes the engine stutters, even though I'm playing in single player. Someday I'll try to fix it.
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