I think I'm close to porting the bunch of Chasm entities to  Quake. 
 So now the fine tweaking for health and strength attack. 
 
 - Updated from post#257.
 
 lionguy - melee_attack 25* health 300
 viking  - melee_attack 25* health 300 
 grunt   - melee_attack 20* missile attack 20* health 120
 
 - Added two big versions (2 and 1.5) for resp. Phantom and phinx.
 - Made a testlevel for the endbosses. map skill setting:
 - easy = Sacrof / normal = Sphinx / hard = Phantom .
 - -game dev2.23 map pod00.map
 
 
 
dev2.23