 Free Text   
		#30469 posted by  Preach on 2018/07/28 01:06:23  
		Yeah, you can name the demo anything, that was just meant to be a prompt to ensure you don't use the same demo name as before, because that overwrites the earlier attempt! 
  
  I will admit that I do that deliberately sometimes - if I'm creating a demo which resumes from a save game, I use the same demo name for each attempt that starts from that save point, even if I die in the same way 2nd time. I only advance the filename when I get further, make a new quicksave, and then die again. That way I'm only recording two attempts at each section of a map, the time I died there, and the time I finally succeed.  
	 
		
		 Mugwump   
		
		Mark_V has cl_autodemo 1(or 2 if you use a refresh rate over 72). It's pretty slick. It will create demos named something like: auto_demo1, auto_demo2 across reloads and deaths.  
	 
		
		 Cool!   
		#30471 posted by  Mugwump on 2018/07/28 01:36:30  
		Thanks for the clarification, Preach. 
  
  And dump, thanks for the tip. I seldom ever use Mark V but it does have a shitload of neat features. This autodemo thing should propagate to other engines IMO.  
	 
		
		 @Mugwump   
		#30472 posted by  spy on 2018/07/29 08:49:39  
		Mark_v's supporting continuous demo recording, and have the ability to record demos on the fly  
	 
		
		 Yes, Thank You Spy,   
		#30473 posted by  Mugwump on 2018/07/29 22:54:47  
		dumptruck already pointed me to it two posts above... I was playing an AD map in the latest QS today and also found out that it doesn't stop recording upon changelevel. :) 
  
  BTW, you should consider changing the color of your alias: it's quite hard to decipher on the grey background.  
	 
		
		
		#30474 posted by Baker on 2018/07/31 09:41:11 
		Demos shouldn't stop recording at the end of a level.
  
  So Quakespasm is doing it right.
  
  Everyone at func once had a big about that topic.  Quakespasm and Mark V followed the consensus that if someone wants to record one demo doing 10 maps, that's the user's perogative to do.
  
  That's why Quakespasm and Mark V (and DarkPlaces and probably FTE) can play back demos recorded across maps.
  
  Which DarkPlaces pioneered.  Then some Baker dude mining for truffles noticed and wrote up a tutorial and more engine followed ...
  
  Original Quake records demos across maps and DarkPlaces no doubt does as well.  
	 
		
		
		#30475 posted by  Mugwump on 2018/07/31 20:57:02  
		Quakespasm and Mark V (and DarkPlaces and probably FTE) can play back demos recorded across maps.
  Yes, I typed a post in the QS thread explaining that I found out about that. I wasn't aware that you could chain levels in a single demo since I never had recorded or watched one for an episode. Too bad you can't do that upon death+F9, though.  
	 
		
		 Bal's Old Maps?   
		#30476 posted by  Mugwump on 2018/08/01 01:53:17  
		I was so impressed by Bal's entry in the Xmas jam that I did a search in the Quaddicted database for his old maps. All I saw bearing his name, apart of course from the Xmas jam, was this  speedmapping pack 7. Did I miss something?   
	 
		
		
		#30477 posted by  spy on 2018/08/01 06:10:07  
		Too bad you can't do that upon death+F9, though. 
  
  quickload the map and type in console "record mugwump2", mugwump3, mugwump4 etc  
	 
		
		
		#30478 posted by Baker on 2018/08/01 06:10:14 
		Sanity.bsp by Bal.
  
 The most fucking awesome 12-16 player Clan Arena map this side of q1edge.
 
  I'm sure he didn't make it with Clan Arena in mind, but for a rowdy game with lots of players, Sanity was incredible for Clan Arena especially with the circular design and paths.
 
  What was Clan Arena?  It was Last Man Standing with teams (Red Vs. Blue).  With 12-16 players it was blissful chaos.
 
   short YouTube video
 
 AFAIK: Bal mostly made deathmatch maps.   
	 
		
		 Ballacks!   
		#30479 posted by  Mugwump on 2018/08/01 07:17:15  
		AFAIK: Bal mostly made deathmatch maps.
  Ah. That explains the lack of them on Quaddicted. I'll check Sanity sometime but I don't play DM... 
  Tnanks anyway, Baker. 
  
  @spy: Again, Preach told me that in post #30467... Thanks for trying! ;)  
	 
		
		
		#30480 posted by Baker on 2018/08/01 07:53:00 
		but I don't play DM... 
  
  That was about as necessary comment as saying you don't eat raw porcupine or taste sample random bird droppings.
  
  With all the truly fantastic multiplayer games made in the last 10 years, there is no reason to play multiplayer Quake and hasn't been in ages.
  
  (Except for co-operative use of single player maps.  It is the only remaining valid multiplayer use of Quake, there are very few decent co-operative games in this world.)  
	 
		
		 I Don't Eat Raw Porcupine Either...   
		#30481 posted by  Mugwump on 2018/08/01 08:19:25  
		...nor do I taste sample random bird droppings. Maybe randomly dropping birds on porcupines could make nice kebabs?
  
  there is no reason to play multiplayer Quake 
  Some hardcore inverterbrate inveterate quakers still do. 
  
  What I meant was that in order to check the quality of a DM map besides just doing a tour of the scenery, you have to test it with other players. Or bots. Quake 1 has always been exclusively a single player experience for me (I started trying MP gameplay only with Q3A, mostly against bots, very few times against real people in LAN).  
	 
		
		 Mugwump & Baker   
		#30482 posted by  bal on 2018/08/01 08:38:14  
		Mugwump, I mostly made multiplayer maps yeah, but I also made 2 of the final maps of Nehara (neh2m5 and 6), the xmas jam map was my ~15 year comeback.
  
  Baker, I didn't make sanity.bsp. I don't really get that video, my reinc5.bsp is in the video image, but in the actually video I only see people playing a Gen and Pingu map (2 of my favourite authors at the tjme!)
  Is it some mashed together custom maps?  
	 
		
		 Iirc   
		#30483 posted by  spy on 2018/08/01 08:40:24  
		Bal is an author of neh2m5 and neh2m6 of nehahra MP and another never released expansion pack for nehahra  
	 
		
		
		#30484 posted by  skacky on 2018/08/01 14:40:30  
		Thank you for your very necessary and spot-on commentary, Baker. What would this community do without you.  
	 
		
		 ...And What A Brilliant Comeback, Bal!   
		#30485 posted by  Mugwump on 2018/08/02 05:11:03  
		Especially considering that you did mostly DM maps before. I hope there's more to come...  
	 
		
		
		#30486 posted by  Poorchop on 2018/08/02 08:15:26  
		You should check out the map he's working on now. It looks very good and it has a unique style. Smoothest pipes you've never seen.  
	 
		
		 And Where Should I Check That?   
		#30487 posted by  Mugwump on 2018/08/02 09:08:08  
		Smoothest pipes 
  You mean better than mfx? Hot damn!  
	 
		
		 @Bal   
		#30488 posted by Baker on 2018/08/02 22:05:56 
		Interesting.  Yeah, I knew you were involved in Nehahra.  Didn't know you made reinc5  ... 
  
  That video was of a server that run Clan Arena and ran exclusively custom maps, largely mined from pauked.com  https://mpqarchive.pauked.com/
  
  That server ran some rare insane gems like reinc5, chesdm1 and there was actually an over-complicated DM map by Glassman (his only one?) that I couldn't see working in deathmatch but it worked for large Clan Arena games.
  
  Here is a video with reinc5 ... @ 1 minute in.
  
  https://youtu.be/k7-PgoUcOmA  
	 
		
		 Nostalgia Dredd Maps   
		#30489 posted by  R00k on 2018/08/02 22:39:20  
		aggressr        ac4         ferrum                                          
   bsdm8           aggressr    gendm1          ferrum                          
   xl1dm4          asylum      gmdm1           gendm1                          
   chesdm1         blizz2      gomdm4          gmdm1                           
   imp1dm6         bovine      gworld          gomdm4                          
   efdm12          bsdm2       head-shot       gworld                          
   safe1           bsdm7       imp1dm6         head-shot                       
   reinc5          bsdm8       jndm6           imp1dm6                         
   klzinsanity     carddm1     jrdm1           jndm6                           
   asylum           chesdm1    kikdm3          jrdm1                            
   cleaver         cleaver     kikdm6          kikdm3                          
   dmfdm2          cmt1        klzinsanity     kikdm6                          
   dokkur          cmt3        klzvob          klzinsanity                     
   efdm12          cmt4        madness         klzvob                          
   kikdm3          cmt5b       mgdm2           madness                         
   kikdm6          crdm1       nindm2          mgdm2                           
   klzinsanity     damaul7     p3a             nindm2                          
   summer          dazdm12     reinc3          p3a                             
                   dm3again    reinc5          reinc3                          
                   dmfdm1      safe1           reinc5                          
                   dmfdm2      safe2           safe1                           
                   dokkur      spinev2         safe2                           
                   edc         summer          spinev2                          
                   efdm10      trimp           summer		                
                   efdm12                      trimp            
                                               xl1dm4           
                                               ztndm4           
                         
  oh the memories!  
	 
		
		 Sorry My Maplist Wasnt A Perfect Cut/paste There's Duplicates   
		#30490 posted by  R00k on 2018/08/02 22:42:39  
		  
	 
		
		 @Bal   
		#30491 posted by Baker on 2018/08/03 02:05:41 
		R00k coded the Clan Arena mod run on that server.
  
  That server was some good times.  Crazy enjoyable maps.  Even newbies had fun.
  
  reinc5 .. goals:
  
  1) Try to knock other players off the edge.
  2) Don't get knocked off the edge.
  3) If you get knocked off the edge, try to drift back and land in the lower tier or lightning as much before death.
  
  gmdm1 - Knock other players in the slime.  Don't fall in the slime.
  
  gendm1 - Try to be airborne.  
	 
		
		 Welp, Quaddicted's Down   
		#30492 posted by  Esrael on 2018/08/04 14:00:26  
		Spirit, below you can find a link to a checklist site for GDPR compliance:
  
 http://www.adotas.com/2018/05/gdpr-website-compliance-checklist-ready/  
	 
		
		 Captain Picard TV Series?   
		#30493 posted by Baker on 2018/08/07 09:57:04 
		Ok  ...
  
  https://www.youtube.com/watch?v=CONQlkU7gV8
  
  Totally caught off guard by this video.  I had expected it to be an interview.
  
  Patrick Stewart is someone I'd like to see more of.  
	 
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