
Hmm 
#26 posted by Tronyn on 2007/02/15 03:11:38
		yes multiple themes is nice. I'm highly intrigued by the idea of Knave-Egypt. Actually, Egyptian stuff has been underdone in Quake. Curse of Osiris was a sweet map.
 
 swamp-void - wtf? 
	 
		
		
Hehee... 
#27 posted by 
distrans on 2007/02/15 03:17:29
...JPL and I were thinking about extending his CMC stuff into a base-egypt (a la Stargate) thingy at some stage, and if Travail ever gets released we might do it. 
	 
		
		
Well 
#29 posted by 
Zwiffle on 2007/02/15 03:38:40
I was gonna suggest Alice-Base, but decided against it. Knave is like the id-base of non-id-base textures. It can go with a lot of different things effortlessly. I did something kind of like Base-Egypt, it was just an Egypt map with some crates and techy-stuff; I  wouldn't call it full-blown Base-Egypt though. 
 
 And Swamp-Void would be badass. >_< 
	 
		
		
Base-Egypt 
#30 posted by 
DaZ on 2007/02/15 03:42:36
Copyright Troyn 2003(ish?) he came up with the idea for TNJ and worked on most of the implementation, imo it totally rocks and I would love to see a map done in that style.
 
 Gotta agree with Than and Metls ideas though, taking a "standard" environment and adding a modifier is a great way to make the old new again.
 
 I would also like to see more "organic" maps like czg did with insomnia with all the flesh paste everywhere, very unsettling and cool to look at. Flesh works well as a 3rd modifier, so you could have fleshy-base-void :D 
	 
		
		
What About 
#31 posted by 
PuLSaR on 2007/02/15 09:05:44
underwater-base-egypt-void? 
	 
		
		
PuLSaR 
#32 posted by 
JPL on 2007/02/15 09:10:43
underwater-base-egypt-void
 
 It is equivalent to Atlandide subject.. isn't it ? 
	 
		
		
		#33 posted by 
Vigil on 2007/02/15 13:32:17
FYI, Underscore used the Base-Egypt theme back in 1998 in Shadowmines, unddm2. Well, maybe more like Tech-Egypt. 
	 
		
		
Warp Spasm (Qouth Episode) 
#34 posted by ijed on 2007/02/15 15:31:22
		maps 5 and 6 have meattech-industrial-void themes, I'll post teaser screenshots tonight in the beta thread.