 Oops
#334 posted by Wazat on 2003/02/19 12:49:50
Should be
The architecture is relatively *simple* in a above-view game
And it was the third map I took shots of. :)
How do I mess up so often? :)
 Texs
#335 posted by pushplay on 2003/02/19 14:18:12
That was my mix of ikblue and pox3 which I think turned out pretty well. I might do another with that combo.
 Quality HL SP
#336 posted by nitin on 2003/02/19 17:26:43
Dont know how old this is, but Ten Four (http://tenfourmaps.telefragged.com) has put up a review of a very Alien-esque map made for HL called Someplace Else. Teh visuals are very non-HL and the atmosphere is quite good. Gameplay uses standard HL alien enemies so it isnt spectacular but it's better than most HL alien only maps.
Review (http://tenfourmaps.telefragged.com/php/review.php?gameid=hl&levid=spe)
 Hmm
#337 posted by nonentity on 2003/02/19 17:41:23
 Ultimate Deathmatch Looking For Mapper, Q1 (news)
#338 posted by Shadowalker on 2003/02/19 22:40:39
Hi. I'm looking for mappers to make custom maps for UD. The dynamics of the game are very different. Check out http://www.freewebs.com/shadowalker/ for info on this quake1 mod. To download it goto http://planetquake.com/botarea51/main/default.asp,
257 downloads last version.
People with serious interest contact me...
as
 PH8DM2 "Canned Frag Soup" Released..
#339 posted by . on 2003/02/19 22:53:04
 Links
#340 posted by daftpunk on 2003/02/20 16:56:47
thanks for the links folks although sometimes i think you are in a rush and dont post any suitable title when you're in a rush! :-P
goin back to uvfan, yep i agree a breaking down of monsters is for retards BUT (don't go away UWfan, i'm only kidding...come back here)i would love it if you put info on various styles and eras. very much think its useful. indeedy. the penis attraction is a bit like those 2-3 yr periods in art like the "Blaue Reiter" (have i got this right? i've forgotten names of austrian and german art)
 No Comment.
i am not saying anything.
 And
#342 posted by pushplay on 2003/02/20 19:46:02
It took you seven words to not say it.
 Pushplay....i Love You
correct.... you have proved you are clever.
Now go away, or you wont keep getting such good map reviews from me!
 I Suck
#344 posted by . on 2003/02/21 02:00:31
fucking sonofabitch goddammit i hate mapping i can't do SHIT my 30138193114891741th attempt at a single player map and i start out and it sucks major ass why do i even TRY
#345 posted by . on 2003/02/21 02:01:38
i envy all of you
 Quake 1 Maps Of Quake 2 Maps
#346 posted by . on 2003/02/21 03:59:40
know where i can get any converted Q2 for Q1 maps, DM or single player? (pref)
 Quake 1 Maps Of Quake 2 Maps
#347 posted by . on 2003/02/21 04:06:42
know where i can get any converted Q2 for Q1 maps, DM or single player? (pref)
 Re: #344
#348 posted by bascule on 2003/02/21 06:08:23
...you try because you want to, but it's bloody hard work.
As a Quake noob about 3 years ago I tried to start mapping and I failed miserably :(
I started doing the double-helix staircase from Chambord Chateau as my map centrepiece, which eventually worked after about four attempts from scratch and about 30 hours work including learning the editor, but that was all I ever achieved; I just found the rest, trying to learn *everything* including brushes, placement, lighting, construction, clipping, occlusion just TOO time-consuming and TOO frustrating.
I had more success modifying some of my favourite DM maps for CTFBot, but that was just entity work, which was fun.
So, I just hang around here, now, admiring the works of others and enjoying the ambience...
 Enjoying The Ambience?
#349 posted by wrath on 2003/02/21 08:54:18
heh...
hehe...
hehehehehehe...
no, really, why are you here?
 Wazat's Monster Breakdown
#350 posted by Wazat on 2003/02/21 12:22:53
No descriptions yet but I'm sure you can guess how they'll go:
Grunt (lowlius gruntus)
Rottweiler (canus bitesus)
Enforcer (laserus fireus)
Knight (likus gruntus withus swordus)
DeathKnight (knitus deathus)
Rottfish (annoyingus lowframeus)
Ogre (bombus uglius)
Shrag (uglius aerus)
Shalrath (uglius rectalis-in-facus)
Tarbaby (hydrus bouncus)
Shambler (bigus badus assus maximus)
Chthon (lavus invincibus)
 Mapping
#351 posted by . on 2003/02/21 16:06:16
i know the editor real well, its just.. well i think i'm decent, but not up to what i think i can put out.. i just have to conceptualize further my ideas
 UWfan
#352 posted by daftpunk on 2003/02/21 18:25:18
sorry my non-sense of humour upset you. i still think your idea is cool..
 It Didnt Upset Me
you assume to much, my young jedi. (or something).
 PH8DM1 Preview
#354 posted by . on 2003/02/22 03:36:03
yeah yeah starting over higher standards blah blah..
http://pherrous.phaitaccompli.com/s/ph8dm1a.jpg
cant derive much yet, but i think you can see it's kinda curvy there'll be like 3 levels to the map, i actually drew this muthafucka out on paper so its coming along nicely - just don't let me rush it!
 Phait
#355 posted by Vondur on 2003/02/22 03:56:49
you better do not post such screens here. if you really wanna map, just sit tight and learn how-to, and after you get something really interesting, tell us about it. stop annoying with useless and tiny screenshots :)
or at least use screenshots thread....
rememeber, noone interested in your boxy pre-alpha screenshots. ppl needs at least playable betas or something...
 True....
#356 posted by . on 2003/02/22 04:28:33
What can I say, I'm new :P It's coming along quite nicely however, I think it should turn out to be a good map.
 Right
#357 posted by Vondur on 2003/02/22 06:36:34
good if so, but try holding your development screens for yourself :) we need final (or beta) product :)
 What Do You Do......
#358 posted by . on 2003/02/22 07:05:20
when you spend HOURS on a map only to be totally disatisfied with it? I was really confident about it's start.. I had it sketched out and was following to plan. Then I realized the map lacked something, I don't know what. I was trying to add a 2nd level to the map but didn't know exactly in what I was going to, and now all that work is gone. What damn justification is there to wasted time like this?
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