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Inspiration & Reference
I just wanted to know if people had any links to good websites for either level design inspiration (photos, paintings, concept art, etc.) or just for architectural reference. We had a thread like this on the old qmap, but we know how much good that does us.
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Wow, Nice! 
I wonder how this would look for [Kona]... 
GAH 
 
I've tried to make brick pillars similar to that in quake, alas, it doesn't look good. 
 
Trust me, it really doesn't look good even in that reference image, such a weird shapes. 
Looks Like Candy 
 
 
 
man, those are drag queen shoes through and through. 
People Can Walk With Those?! 
 
Lots Of Concrete In These Pics 
Art-deco Film-noir 
<https://dlc.library.columbia.edu/catalog?f[lib_project_short_ssim][]=Hugh+Ferriss+Architectural+Drawings>Hugh Ferriss Architectural Drawings</a> 
 
That link did not end up actually clickable. I think this is close enough.

Hugh Ferriss Collection 
 
 
Cool looking house, but it looks out of place in that photo. 
 
Someone gave me a wetransfer link at work and the background image on the download page just happened to be this:

https://backgrounds.wetransfer.net/cintavidal/3_v1_1920x1200.jpg

That led me to find this artist:

http://cintavidal.com/ 
Whoa 
That's some neat stuff, I really like the layout of this person's work! 
Very Cool 
thx! 
 
Interesting... not sure about his backgrounds, though. In the pic you linked, I love the stairs that lead nowhere, near the bottom left. 
McDonalds 
Id Software Presentation From ZBrush Summit 2016 
Georges Bank Radar Station 
Khreathor 
fuckin' sweet! 
Screwing Around With Google Images 
I clicked a thing, then found related searches and wound up with this epicness:

https://goo.gl/Kcffhh 
Wow! 
Here's the portfolio of a guy who replied to the original ad from the latest post in the Jobs thread: https://www.artstation.com/artist/malex
He makes beautiful stuff and some of it feels very quakey. 
Talk About Inspiration 
I just deleted 75% of the map I am working on and because of it I now have more motivation and confidence to create exactly what I have in my head.

I believe Necros said that iteration is a necessary evil in map design and sometimes that problem is the very thing you do not want to remove. You scratch in every place but the actual source.

I had a huge central landmark that I was initially happy about. Since I spent so much time on it, I was stubborn on modifying it and tried to build my map based around said landmark. It resulted in numerous uninspired rooms connected to said structure.

Inspiration can come from a blank slate, a more refined outlook on your projected visions for a design. Sometimes you have to scratch that itch directly at the source and then some! 
 
I know the feeling. As a composer, I have more unfinished bits and pieces than actual listenable tracks. Don't throw that landmark away, though: it's very possible that at a later date you'll find the inspiration that presently eludes you. I have some stuff based on very old ideas that I couldn't resign myself to throw in the bin. 
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