#3607 posted by
Proto on 2025/06/28 01:22:45
I guess it doesn't matter now, I found the GUI somewhere and that "fixed" it 🤔 sadly not at C:\Users\Lex\progs.dat Thanks though!
#3608 posted by
Proto on 2025/07/07 04:07:52
Does anyone know how the movement code is delt with? There's nothing obvious where "forward moves the player" anywhere in the Alkaline mod code base 🤔 I've heard it's supposed to be in pmove.qc but there isn't one. Is that somewhere else in the engine or something? I feel like I'm missing something

Correct Suspicions
#3609 posted by
Preach on 2025/07/08 21:58:12
Your guess is correct. There really is a file called pmove.c in the QuakeWorld source:
https://github.com/id-Software/Quake/blob/master/QW/client/pmove.c
The equivalent in the regular Quake engine is here:
https://github.com/id-Software/Quake/blob/master/WinQuake/sv_phys.c
This means that if you want to change how the player moves from within QuakeC, you have to work around what the engine is automatically doing on the player's behalf.