#2 posted by
yhe1 on 2019/09/29 12:57:09
I don't think the worm should be the same size as a shambler
It should be the same size as shub niggurath
#3 posted by
yhe1 on 2019/09/29 13:11:53
And the three other bosses should be the size of the shambler

Frame Count
#4 posted by
madfox on 2019/09/30 02:18:49
That could be the right seize.
At the moment I wonder how to convert the large model frame count to a 0.1 counter of Quake.
In pain poses it is usefull to minimize this count because of the time that the entity starts its run pose again.
I don't know which time counter Chasm uses, for what I experienced I scaled the textures to 0.5 and the entities to 0.25.
Still a lot of textures are missing, they are used in statics of mdl parts, and need to be extracted one by one.
The entities use framecounts that are twice of Quake.
So painframe count of 46 is not a way to go.
The same goes for the attack scenes.
@_yeh1 : What is your idea of the movements and attacks of the chasm faust, stratos and spider?