
A Thread About Some Japanese Architecture 
 
		#4263 posted by 
mfx on 2020/07/25 14:28:57
 
		
	 
		
		
Bernd And Hilla Becher Photography 
 
		#4267 posted by 
mfx on 2020/10/29 17:42:34
 
		
	 
		
		
Arecibo 
 
		#4268 posted by 
Preach on 2020/11/10 22:31:03
 
		
	 
		
		
Reference 
 
		#4269 posted by 
madfox on 2020/12/17 23:04:21
 
		I was wondering about a quake1 level I played over the years. It was called "Io" and was an absurdical large level of a spacecraft that tumbled down on the Mars moon. One had to collect several runes in a spherical astronomy lab.
  
 I thought it was a map of mx or someone else but I can retrieve it only if I make a large jump in my archive. 
	 
		
		
Found It 
 
		#4270 posted by 
madfox on 2020/12/28 20:23:15
 
		after a large jump yes, it was called "TitanBeta5 / io" from MechTech and I'm surprised I can't find it on Quaddicted. Realy a top of the hat map, blew me sofar of my feet I would stop mapping.
 :P
 
 
TitanBeta5  
	 
		
		
Large Helical Device 
 
		#4271 posted by bambuz on 2021/01/01 23:30:52
		Ran into this while reading about fusion reactors. Everybody knows tokamaks, right? They're just toruses ie donuts. Many movies have used that shape. 
 
 Then there's the stellarator. Wendelstein-7-X is the most famous one, and it's somewhat twisty but still kind of like a Tokamak.
 
 But when I saw the stellarator known as the Japanese Large Helical Device, I thought about the board immediately. It is bizarre.
 
 Glamour shot:
 
https://de.wikipedia.org/wiki/Large_Helical_Device#/media/Datei:Large_Helical_Device_mirrored_(2725741289).jpg
 
 More photos:
 
https://www.flickr.com/photos/whibiki/sets/72157626876262046/  
	 
		
		
		#4272 posted by 
Joel B on 2021/01/02 00:53:16
 
		Looks like mfx gone wild... 
	 
		
		
Shooting High-Res Thermal Photos Of Iceland 
 
		#4273 posted by 
mfx on 2021/01/02 19:03:09
 
		
	 
		
		
Korovohrad Abandoned Coal Mine 
 
		#4274 posted by bambuz on 2021/04/17 11:52:57
		https://imgur.com/gallery/WcI15oi
 
 Check out the video in the comments on how the excavators moved - they actually walked.
 
 (I'm sure this is lifted from some actual source but it's a nice overview.) 
 
	 
		
		
Giovanni Battista Piranesi 
 
		#4276 posted by 
Poorchop on 2021/05/30 05:29:49
 
		
	 
		
		
Alternate Realities 
 
		#4277 posted by 
metlslime on 2021/06/19 02:54:06
 
		"Top 100 3D Renders from the Internet's Largest CG Challenge"
 
 https://www.youtube.com/watch?v=iKBs9l8jS6Q
 
 It was a contest to create a 3D clip based on a simple animation as a starting point.  These were the top entries.  It's pretty cool, lots of neat sci fi and fantasy environments and characters on display. 
 
	 
		
		
@metlslime 
 
		#4278 posted by 
Poorchop on 2021/06/22 21:29:17
 
		A lot of those were pretty incredible. The toothpaste one had me cracking up. I loved the ones with enormous backgrounds and monsters. I wish that more games incorporated that sense of scale. 
	 
		
		
		#4280 posted by 
metlslime on 2021/10/14 01:58:37
 
		
	 
		
		
Hit F11 To See This In It's Full Glory 
 
		#4283 posted by 
Text_Fish on 2021/11/10 17:47:15
 
		
	 
		
		
Text_Fish 
 
		#4284 posted by 
metlslime on 2021/11/10 18:18:59
 
		That is kinda neat.... but also gives me an idea for a game.  Imagine each of those nested pictures as a "locations" in a point-and-click adventure game, and the only way to travel between "locations" is to zoom in or out to the next one. 
	 
		
		
Metlslime 
 
		#4285 posted by 
Text_Fish on 2021/11/10 22:47:25
 
		Nice concept, I'd play the hell out of that! 
	 
		
		
And Sed Died.., 
 
		#4286 posted by 
madfox on 2021/11/11 01:03:22
 
		First "Atlantis" games had this concept. 
	 
		
		
		#4287 posted by 
Text_Fish on 2021/11/11 10:11:56
 
		I think I avoided Atlantis because it looked a bit too much like Myst, which bored the hell out of me in the 90's. I'd love to see the concept used in more of a LucasArts/Sierra style adventure though.