 Fitzquake Settings
#4875 posted by Blitz on 2004/07/22 19:48:51
Is there a way to disable some of FitzQuake's settings? It runs really slow for me -- Menk is unplayable? Just wondering if there are some things I can turn off to help =/
 Try
#4876 posted by aguirRe on 2004/07/22 20:21:26
r_shadows 0
gl_subdivide_size 512
And lower resolutions of course, what graphics card and onboard memory? Usually not a problem in Q1, but set gl_picmip 1 or higher to see if texture memory is saturated. Sometimes option -heapsize 32768 or higher might help if not system RAM is exceeded.
You could also try standard GLQuake or my engine to see if any improvement. My impression is that FitzQuake is faster on newer hardware but can be slower or dysfunctional on older (e.g. 3dfx).
 Thanks
#4877 posted by Blitz on 2004/07/23 01:06:05
Nah my problem is my video card. The rest of the system is good (1ghz 384MB RAM) but the video card is an onboard piece of shit that only allocates up to 16MB from the system memory.
GLQuake does run faster but the gamma is screwed up so I have to set my desktop gamma really high (blindingly) to get it to where I want in GLQuake.
 Blitz
#4878 posted by . on 2004/07/23 01:33:12
Joo don't use FitzQuake? Gamma support built in.
#4879 posted by - on 2004/07/23 02:15:05
Phait: maybe if you could read, you'd see that his problem in the first place was that fitzquake was running slow.
#4880 posted by . on 2004/07/23 03:15:28
Scampie, maybe if you could observe, I didn't read his posts prior to the above one.
 Blitz
#4881 posted by HeadThump on 2004/07/23 03:30:06
Do you have Tyr-Quake? I'm doing a little bench marking of different Quake builds, but my system does better than it has any right to for a PIII.
BTW Tyr should perform well on anyset up, the gamma is completely shot to hell for it.
 Blitz
#4882 posted by aguirRe on 2004/07/23 06:01:02
If you're having problems with gamma in my GLQuake engine, try adding -gamma 0.6 to the command line (this is also mentioned in the readme, adjust gamma value to your liking). You can't change the gamma in-game.
 I'm Listening To The Doom3 Theme Song
#4883 posted by Lunaran on 2004/07/24 02:37:13
Am I missing something that makes this song great, or am I right in thinking it sounds like garage-band grade shit?
 Awww... Ain't It CUUUTE!?
http://www.petitiononline.com/kull1522/petition.html
Poor widdle thing, jus' wanna wrap 'm in cotton wool and set 'm on fire, don'chu?
 Fc
#4885 posted by wrath on 2004/07/24 11:32:06
it's a sham.
 Re: I'm Listening To The Doom3 Theme Song
#4886 posted by R.P.G. on 2004/07/24 12:19:21
Am I missing something..., or am I right in thinking [the Doom 3 theme song] sounds like garage-band grade shit?
I wasn't particularly impressed, either. I wouldn't have called it "shit," though.
 Beautifull Garbage
#4887 posted by madfox on 2004/07/24 13:56:32
I never thought Garbage was a shit band!
 Doom 3 Review
#4888 posted by . on 2004/07/24 15:21:27
 I Got This Bizarre E-mail Today
#4889 posted by pushplay on 2004/07/24 20:15:46
Has anyone else received anything like this? I can't possibly accept the idea that Ravensoft wants me and thought they would recommend a monitor while they were at it.
Hi pushplay@****.ca,
This is a message from me@me.com. They thought you would be interested in:
http://www.auspcmarket.com.au/show_product_info.php?code=MO-SA910V
They also say:
i wasn't sure if you were a ai programmer or not so i sent you this...
ARE YOU A AI PROGRAMMER
Thursday, July 22, 2004.
If you are, then Raven Software wants your undivided attention.
Mr. Rick Johnson's the Lead Programmer at Raven Software sent out a .plan file late last week where he has announced he us seeking a AI Programmer. Maybe you could be the person he is looking for.
This person will be responsible for assisting in the development of single player AI for a Doom3 based product.
This person will need to coordinate their own efforts with those of the animation department as well as to ensure proper level design and use of the AI.
(blah blah blah...)
Applications should either email or mail resumes to:
(some address)
rjohnson@ravensoft.com
...btw i couldn't get your quake 3 map to work could you post instructions on your site?
--
Thanks,
The AusPC Team.
 Wow That Is Bizarre
#4890 posted by HeadThump on 2004/07/25 10:44:50
Written like a AI simulation scripter set on the Random and Retarded settings. There is enough info there to regard the second part as plauseable.
I get the feeling their are three seperate interested parties in that e-mail (as if three e-mails got bunched up). me@me.com, RJohnson, and whom ever is asking for assistance on your map.
 Spam Has Indeed Taken On A New And Scary Form.
#4891 posted by Kinn on 2004/07/25 12:42:33
Be afraid.
 Hahahahahaha
#4892 posted by pjw on 2004/07/25 17:00:52
No, that is certainly not the way that Raven would go about things. That's good stuff.
#4893 posted by inertia on 2004/07/26 00:26:00
ARE YOU A AI PROGRAMMER
the grammar on that phrase owns like slavery
 Owns Like Slavery
#4894 posted by pushplay on 2004/07/26 00:39:23
That's priceless.
The weird thing is that I do machine learning programming for a living at the moment. And I do have an unfinished quake 3 map on my site. (Someone needs to kick my ass and make me finish it.) Wait a sec, I might know who sent this to me...
 Dont Leave Us Hanging!!
#4895 posted by HeadThump on 2004/07/26 00:45:49
Who was it?
 Pushplay
Well that's got to be someone you know yanking your chain... I've heard of targetted advertising but that's beyond ridiculous :)
p.s I've bought a lot of computer hardware from auspcmarket.com.au... of course you never know, but I have a hard time believing they'd be in on some kind of bizzare spam like this. They're more reputable than that.
 Inspirational Architecture
#4897 posted by Maj on 2004/07/26 09:49:13
 Maj
#4898 posted by R.P.G. on 2004/07/26 11:32:34
L
O
L
(Yes, putting each letter on a new line somehow means that his "LOL" is more important than others.)
 Oh Man,
#4899 posted by HeadThump on 2004/07/26 11:37:16
that really appeals to the Ed Wood in me.
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