Eric
#28 posted by Barnak on 2017/06/18 20:05:21
If I do the second way I described, would it do the same as what you described ?
I already overwritten all the files from one sepulcher sub-folder to the same name sub-folder of AD1.5, by hand, and done the same for all the other sub-folders.
Do I now have some useless files in my AD1.5 after done that ?
Maybe the AD mode needs a full update, including sepulcher.
#29 posted by ericw on 2017/06/18 20:13:42
Yep, you should be fine. The "ditto" command would do the same thing as copying files from every subfolder by hand.
Thanks A Lot, Eric
#30 posted by Barnak on 2017/06/18 20:31:05
But really, AD1.5 should be updated.
I can't wait to see the new rain effect.
Is there also new effects on water ?
But Really, AD1.5 Should Be Updated.
#31 posted by spy on 2017/06/18 20:45:26
did you read the readme file by any chance?
That Read Me Is Too Long To Read All !
#32 posted by Barnak on 2017/06/18 20:48:38
What are you refering to, in that file ? It's 1000 pages of text !
Dammit
#33 posted by spy on 2017/06/18 20:50:46
* Extract the contents of the zip file (overwrite all files)
This zip file contains the latest AD Quake Code (v1.6)
I Mean...
#34 posted by Barnak on 2017/06/18 20:51:34
That the AD download link should be updated with 1.6.
Or is it already ?
@ericw
#35 posted by Icaro on 2017/06/18 21:08:25
I appreciate ... but it still doesn't work! :-(
both the engines (admod and spike-admod) give the error message "You must have the registered version to use modified games". No error message with Quakespasm 92.1, but obviously it crashes when I enter the Forgotten Sepulchre's gate.
@ericw
#36 posted by Icaro on 2017/06/18 21:10:49
Do I need other original files other than PAK0.PAK and PAK1.PAK in ID1?
@ericw
#37 posted by Icaro on 2017/06/18 21:20:01
..It works now! sorry for the mess!
I've just copied and pasted the engines!
Thanks!
Eric
I had the same problem as Icaro. Regular QS works fine. I had to supply -basedir /Applications/Quake to make it work.
#39 posted by Rick on 2017/06/18 21:27:14
"Do I need other original files other than PAK0.PAK and PAK1.PAK in ID1?"
I have a clean copy of Quake I use as a starting point. It contains 5 files and one folder. Fitzquake085.exe is in the root folder and in the ID1 folder there is only pak0.pak, pak1.pak, autoexec.cfg and config.cfg
autoexec.cfg is a custom file and not needed. config.cfg is created the first time the game is run if not already present.
#40 posted by Rick on 2017/06/18 21:28:59
Note that I use Windows 7, I have no idea if it works the same on other operating systems.
Going To Be Playing Through The Rest Of This
#41 posted by ionous on 2017/06/18 22:55:38
Starts in an hour. Played two hours, and I'm about halfway through. To the finish!
https://www.twitch.tv/ionous
Ionous
#42 posted by Mugwump on 2017/06/19 02:37:35
When I go to your Twitch page, select the videos tab and click the Forgotten Sepulcher video, it plays the Jam 9 mapping video instead. WTF?
Mugwump
#43 posted by ionous on 2017/06/19 02:45:28
I map for about five minutes before I start playing.
Oh, OK. Thanks.
#44 posted by Mugwump on 2017/06/19 02:53:19
Can I Drink Beer While I Watch Your TV Show, Ionous ?
#45 posted by Barnak on 2017/06/19 03:00:02
... and I'll play some CyberGoth music at the same time, babe !
Eric (or Others ?)
#46 posted by Barnak on 2017/06/19 03:28:45
Two things :
1. While I can launch the sepulcher map from the console, I'm unable to find its portal from the start map. Where is it ?
2. Just at the start of sepulcher (that part is soooo amazing, by the way), I'm getting several sound not loading warning in the opper-left corner :
"sound/ambience/windgust1, 2, 3, ..."
What is happening here ?
#47 posted by Mugwump on 2017/06/19 03:31:14
1. In the Chapters start map, first portal to the right.
And Where Is The Entrance To The Chapters Start Map ?
#48 posted by Barnak on 2017/06/19 03:38:11
hmm, I'm lost here.
And What About The Sounds Not Found ?
#49 posted by Barnak on 2017/06/19 03:39:15
I don't have any files called windgust in my ambience folder... something's fishy here.
#50 posted by Mugwump on 2017/06/19 03:41:54
To the right of the entrance to ad_crucial.
Ok, I Think I Got The Sounds Back.
#51 posted by Barnak on 2017/06/19 03:42:41
WTF happened to my sound files ? I hade to redownload AD1.5...
No Nightmare Skill In The Chapters Start Map ?
#52 posted by Barnak on 2017/06/19 04:02:03
I'm looking for the nightmare skill in the chapters start map. Even with noclip, can't find any ? FTW ?
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