"Looks good to me" -half of the regulars of func in 2016
 Swan Song
#598 posted by sock on 2016/02/22 18:36:20
As long as there will be new projects
Not from me, AD was my swan song, it has all the textures, models and code I have created over 3 years rolled into one big package!
because the whole is greater than the sum of its parts, and those old assets are honoured by their inclusion
My thoughts exactly, I spend ages trying to glue it all together into one package. Its certainly not perfect but modding never is!
If the various sounds, models and textures from other games were slowly replaced with community made versions, would that make everyone shut the fuck up about this?
That is a lot of extra work, there is the Minotaur, Golem, Skull Wizard, Spiders, Scorpions and Wraith that would need to be replaced and there is also textures and misc (skull, tree and statue) models!
if it means we don't have to endure pages and pages of this tedious shite everytime someone releases a map with a hexen 2 model in it
People are people and people love to complain! :D
The AD project was always about sharing and re-use of assets as long as it did not involve any money. Anybody here in the community can re-use these assets however they want in their Quake projects!
Just remember the Quake community is a bubble and beyond the walls is a crusading copyright army waiting to wag the finger! Just don't make the mistake I did and try to market your work to the Internet! :)
 Sock, Goddammit !
#599 posted by Barnak on 2016/02/22 22:19:05
Please, don't stop making stuff for that awesome great game Quake1 is !
Even by today's graphics standards and ultra-realistic games, I think Q1 (and also Q3) is still a better game to play.
I've tried many other recent games during the last years, and none has the nice set of features that Q1 has.
You are a quake God, and I'll praise that you still do more maps for it !
P.l.e.a.s.e !?
Or I'll create a new Sock Gayatri Mantra to be played in Quake Temples for Eternity !
#600 posted by JneeraZ on 2016/02/22 22:42:04
Should ... should we be watching this? I mean ...
 Everyone Evolves Barnak
#601 posted by mfx on 2016/02/22 23:13:30
How would you feel with doing the same over and over again? Just because you can do it, does not mean you have to..
Does your admiring involve a step back from the achieved maps/mod/code/level of professionality in general from where it is now?
I'm sure it does not, you expect all maps from now on to be at least as good as the AD ones.
That's quite a burden, don't you think? (tho it can also be a good motivation)
Been there, done that. This has to be enough sometimes.
IMO. For now..
 I'm A Little Worried
...
 Mfx
#603 posted by Barnak on 2016/02/22 23:20:49
I agree 100% with you. I feel just sad that sock would stop his awesome production for one of the greatest game EVER !
I know myself, since I also produced lost of great stuff for another kind of software, and stopped after 8 years of creations.
But again, it is always a sad time when you see someone as talented as Sock leaving.
Sorrow, pain and suffering, is such this world !
Time to build a HUGE Sock temple in the Quake universe ! That would be a great idea for other mappers, isn't ?
 Talent Is Never Lost
#604 posted by mfx on 2016/02/22 23:28:54
only if one chooses himself to.
Artistic expression goes a long way, it must not involve Ogres, brushes, maybe not even a computer.
What you loose maybe somebody elses gain(joy) in the end.
 Edit
#605 posted by anonymous user on 2016/02/22 23:31:02
What you loose, may be somebody elses gain(joy) in the end.
#606 posted by mankrip on 2016/02/22 23:41:57
Fun little ideas always comes up. If Sock eventually gets some little ideas that would work best in a small Quake map, why not do it?
Sometimes the fun is in the ambition, sometimes it's in the experimentation. AD has both, but not all releases must be like it.
 No Edit Feature, ARGHH !
#607 posted by Barnak on 2016/02/22 23:43:59
Shit, I made several writing mistakes in my previous post, and can't edit them ! WTF !?
"I know myself, since..." ---> "I know IT myself, since..."
"lost of great stuff..." ---> "LOTS of great stuff..."
Almost "funny" mistakes that change the meaning...
Goddamit, this board need an edit button. Geez, we're in 2016 ! Not in 1996 !
 Lack Of Edit
#608 posted by Kinn on 2016/02/22 23:48:09
hopefully makes people think about what they post though....
 I'm Only Speaking For Myself
#609 posted by mfx on 2016/02/22 23:52:05
Cannot speak for anyone else.
Sure, if there is sth. cool coming up, unexpected and long awaited.. Why not just go map?!? It is all about fun, and giving fun to others. Nothing more.
Still i have an aspiration to myself, only to myself in that regard. Never repeat, always push bounds, never rest.
Can you imagine what effort was put into the making of it all? Can you imagine compiling a map 2000 times, fixing bugs 1999 times? Maybe you can, not the point really.
What i am saying doesn't matter really, there is always fresh blood draining down the necrotic realms of id legacy.
I'll be sure watching it. It is so nice.
 The Sock Temple(s)
#610 posted by Barnak on 2016/02/23 00:00:01
May I suggest a new map theme for a new jam ?
As an honnor and celebration of Sock's contribution to the Quake community :
The Sock Temple of Evil ! With Knights and priests chanting Mantras :
"Om S-s-s-s-sock, Ommmm S-s-s-s-s-sock !"
With plenty of zombies sacrifices and crucifixions, Shamblers and Vores bathing in blood (and sacrificed), a large sacrifice altar in the middle of a large central room, etc...
#611 posted by mfx on 2016/02/23 00:00:37
Last sentence is an Eco reference btw, you barbarians.
RIP
#612 posted by Baker on 2016/02/23 00:09:54
mfx > Barnak
Anyone can build; it's just a choice.
Whether someone builds or not is just a decision. Sock chose to build.
I think a big point of AD wasn't to see sock make a 100 new maps but to give the community a bunch of cool new options for future projects.
I would be really disappointed if AD doesn't spawn some new maps. I for one plan to make a few new maps before I move to pastures new.
 I Agree
#614 posted by mjb on 2016/02/23 01:38:09
I think the purpose of AD was to give mappers a fresh new outlook for this year and beyond. I know that I am happily mapping using the AD tools. It may be a while, but I will be happy to share my creations when the time comes!
 Back On Topic
found videos of some russian blokes playing the mod in co-op... but for some reason playing with fullbright on?!
https://www.youtube.com/watch?v=lG6kDCpW6GI
 Computer
#616 posted by mjb on 2016/02/23 03:35:49
I think the guy's PC isn't up to snuff. Looking at this Q3 videos and the textures are about as muddy as you can get. I might do a Let's Play type video for AD when I have time. Certainly worth the effort!
 I've Already Started Using The Breakables!
#617 posted by Qmaster on 2016/02/23 05:36:48
 Model Replacements
#618 posted by Skiffy on 2016/02/23 06:01:01
That is what I will be doing for this mod. I have a list from earlier that makes it obvious which ones to tackle because indeed I would prefer AD was all its own in the end.
But first finish the VORE and then my studies and then after that I will walk back in here for the real work to begin. Minotaur and Skull wizards are on my hitlist first. Needs something more Quaky.. so yea not entirely the same characters at that point.
 \o/ Hooray!
#619 posted by mankrip on 2016/02/23 06:33:57
"Needs something more Quaky" -dude who added tits to the Vore
OTP... he hasn't finished the model yet. And for the record quake is full of tits, you're the biggest tit around!
|