#713 posted by Baker on 2016/11/17 03:26:05
Do you know the name of any particular map that it is known to make a difference?
#714 posted by
Mugwump on 2016/11/17 06:36:38
Well, before I set the gameplay fixes to 1 there were several maps in which I encountered bugs with pickups stuck in walls or missing altogether. I don't remember which maps specifically, except Solarfall: at the beginning of the map, turn right then left and you arrive in a room with a green armor pickup which was missing when I first played it. Though I suspect this particular issue might be fixed with sv_gameplayfix_droptofloorstartsolid 1, not setmodelrealbox.

Lightstyles
#715 posted by QUAKEULUS on 2019/04/26 22:16:22
Similar problem with latest darkplaces in VR on android port.
Set gl_nopartialtextureupdates 1 to fix
https://www.reddit.com/r/quakegearvr/comments/bhkjpa/found_the_source_of_the_performance_bug_due_to/