News | Forum | People | FAQ | Links | Search | Register | Log in
General Abuse
Talk about anything in here. If you've got something newsworthy, please submit it as news. If it seems borderline, submit it anyway and a mod will either approve it or move the post back to this thread.

News submissions: https://celephais.net/board/submit_news.php
First | Previous | Next | Last
Thanks And Rocks... 
...well, I make the basic terrian with Nem's Terrain generator.
http://countermap.counter-strike.net/Nemesis/
It seems to be a bit more comprehensive than Terragen, I love the "lock" feature which allows each vertice to be locked into place once you get it where you want.
I'd still say though, that about 80% of the work is pretty much brush by brush (or small group) manipulation. After a few hit or miss attempts it gets pretty easy to get what you want/need.

I am playing around now with an entire map done entirely in rock/terrain brushwork. This one is requiring some tedious manipulations but may be worth it in the end. Here is a pic of one small corner with a simple -minlighta compile...
http://www.backshooters.com/maric/cave.gif

I am hoping that the complex terrian will be detailed enough without becoming too tiresome. It is literally four seperate .map exports, all from using Nem's. Q2 is choking a bit and giving me the occasional Vismap_expansion Overflow but there is always the Func_wall "cop-out" if needs be. 
Books 
"Architecture: Form, Space, and Order" by Francis Ching, like nb mentioned, is an excellant book. Lots about size and proportion and all that good stuff. Lots of good illustrations to show the point.

Another book I have, which is not specifically about architecture, is called "Geometery of Design" by Kim Elam. It deals mostly with the golden ratio and it's application in art and design. First part of the book is introduction to the golden ratio, the second disects various posters, buildings, and even a VW Beetle and discusses how the golden ratio is used to give the designs good proportion.

Don't have any other books on the subject, but while I'm at this, I'll throw out the general recommendation of "Shapes, Space, and Symmetry" by Alan Holden which I recently got. Awesome book illustrated by of photos of the 1,000+ polygons this gentleman has made with nothing more than light cardboard, a ruler, a draftsman 30-60-90 triangle, and some glue. Very cool. 
CZG Scraps 
I understand you wanted to get rid of all those once and for all and forget about it ?
Does it mean you wont finish any of those map and gave up on quake mapping alltogether ?

Sad if its the case... Maybe we can change your mind somehow ? 
Graphics Cards Options For Present/future/old Games 
Should I go with a GeForce or a Radeon? Will I be able to play OpenGL games (i.e. Quake) on either? Probably a stupid question - but obviously I'm not too in the know, so I'm asking ;)

Thanks. 
Opengl............................. 
Definately with Geforce, don't know much about Radeon, but I would imagine so. Which one is the best? dunno, you'll get good and bad from both sides, have a read of some reviews. As for the future, future proofing, I don't think there is any such thing. Just buy the best/fastest available when you do buy, thats what I do, you can't do more than that. 
Kell 
Great one there ! And perfectly usable in mapping too 
Abyss 
I don't know how big Legends budget was for u2, but my guesstimate would be around for or five times ours. Also, they had access to a marketing machine the size of a small country.

Also, for the record, I was involved in the final 5 or so months of enclave. Meaning I didn't contribute all that much.

Most of the weapon special effects are mine though :P 
Video Cards 
Phait: work out exactly what you need/want from a video card, and how much you're prepared to pay. Read some reviews and find out which one best suits you.

These are the words of someone who bought a gf4 and now wishes he had bought a Radeon. :D 
Me Too 
Just got a gf4ti 4200, wish I'd gone Radeon now. 
Gib&Frib (that Rhymes!) 
why do you wish you had got a radeon instead? 
Wrath 
I wasn't meaning anything against Enclave, I know excactly nothing about it. Just stating that a game, any game, being said to be better than Unreal 2, imo, isn't what I'd call high praise.

"I don't know how big Legends budget was for u2, but my guesstimate would be around for or five times ours. Also, they had access to a marketing machine the size of a small country."

Well, at least the marketing machine done their job ;) 
Abyss 
I dunno, in the eye of the casual gamer - such comparisons are very powerful. The unreal franchise is an established one, and when Joe Average reads in PC Gamer than a beginner studio does a better job at delivering than an unreal game, that's pretty good praise. 
DeathIllustrated 
Comes in a windows installer:
http://www.deathillustrated.com/files/di_05_full.exe
and zip file flavor:
http://www.deathillustrated.com/files/di_05_full.zip

The website is finally back up. 
Aghem -- Joe Average 
I like to think that I'm "Joe Slightly Above Average"

Anyway the point was that here was this hugely hyped game (U2) and it was just so-so. Enclave comes out of nowhere, with no promotion and impresses the reviewer enough that he says that it is more fun, has better replay value, etc. etc.

Even if it wasn't praised, it's still cool that someone we know worked on it =) 
Yes I Understand What You Are Saying, 
and I think you understand what I am saying. To "ME" saying that a game is better than Unreal 2, is only saying it is better than average, at best.
Again, and I must stress this point, I am not saying anything about Enclave, like I said, I know nothing about it.

"has better replay value"
Hey, lets hope so, A single use syringe has more "replay value" than Unreal 2 ;) 
"it's Still Cool That Someone We Know Worked On It " 
Indeed,

If I had half the talent of some of the people who frequent this board, I would be a happy old man. 
Talents Has Nothing To Do With It! 
It's all about having a passion for exhaust pipes. 
Cyb 
:)

(Also, fuck replay value.) 
Software Quake Engine 
what was that custom software quake engine?

does it work on everyone's system who can only run software quake?

and does it have a higher edict limit? (more than 600) 
Necros 
I believe that you're thinking about TOChriS. I have no idea whether it bumps edicts or not, but it should run on systems that can use WinQuake.

It seems as though PQ killed the TOChriS website when they did their spring cleaning. If you need it I can e-mail. 
Yeah, 
i'd appreciate that, RPG.

i really hope it's got a higher edict limit though... 
Necros 
Is this for a map you're making? If it has lots of switching lights, I have a util that can reduce the edicts these consume to the minimum possible. Also, if TOChriS doesn't work out, I can compile a copy of WinQuake for you with the edict limit raised. 
BORING 
GAY MSGBOARD PUT DM4 ON 
Err 
/me smacks Lun with non-senseless posts

Or is there such a thing? 
Bawling 
GAY POST RESTART WORK ON CS 
First | Previous | Next | Last
You must be logged in to post in this thread.
Website copyright © 2002-2024 John Fitzgibbons. All posts are copyright their respective authors.