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Discarded Ideas?
Have you ever had a really great, amazing, mind blowing idea for a map...?

...That you realized was too ambitious, complex, or actually stupid to attempt?

List it here.


I'll start: Once upon a time, I had a mind to make an entire episode in the style of ancient Japan: the player would start in a burning city overrun by monsters, then move beyond the city walls to mysterious swamps and hidden temples, then to lofty snowy mountain peaks and finally a majestic monastery/castle as an endpiece. Great idea, maybe, but then i realized I couldn't even complete ONE map, let alone five. So that kinda died. Maybe one day, who knows...
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wow, look at the old prey shots... really amazing how they were able to update that and manage a release after all that time. 
 
Love that shot of the ogre in the hallway ... I also remember drooling over the shot with the 3 windows and the light pouring in from the outside. That shot was the inspiration for my "99 Ways To Die" Doom2 WAD. I was determined to recreate that lighting in Doom2 ... heh. 
 
http://nostalgia.poweredbylasers.com/picview.php?image=images/originals/uo/u24_3.jpg

i remembering seeing this shot a lot for some reason. 
I Just Dreamed One Up 
where a shambler commanded a large nail to follow me as we fought, and when i got to close to him he used it to cut me open from my neck to my stomach and punched me down an abyss with (what i thought to be) slime at the bottom. so as blood and entrails came out in the plunge i woke up scared, for the first time ever.

everything was like black with white highlights, but the colors where guessable. it felt like a filthy place as if dirt blood and ash coated the surfaces. i cant remember the weapon, i think it was the axe because we (for some reason there was an attractive girl with me)killed a bunch of other monsters, maybe wizards and ogres i couldn't tell because it was so dark.

but it had this feel to it, Lovecraftian, it reminds me of the horror at red hook for some odd reason 
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