News | Forum | People | FAQ | Links | Search | Register | Log in
Other PC Games Thread.
So with the film and music threads still going and being discussed... why don't we get some discussion going on something on topic to the board? What other games are you playing now?
First | Previous | Next | Last
End Of The Adventure 
American McGee's Alice sequel pitch rejected by EA.
https://www.patreon.com/posts/end-of-adventure-81049672 
 
that's a bummer. alice was a great game. 
 
what are the best looking Q3A levels? q3gwdm1 and q3gwdm2? 
 
It might not be for everyone but http://lunaran.com/maps/quake3/lun3dm5/ blew me away. Loved reading about how it was created too 
 
Q3A: there is limited number of bots to select from. how do I add a bot w/ certain skin like Stroggo, Krusade or Roderic pls? what console command does that? thanks 
 
there is something about skins under addbot command in this http://www.joz3d.net/html/q3console.html how-to but what is the correct syntax pls? can not get it working 
 
I don't think that is possible. The bots and their models/skins are defined in bots.txt file, main game has one in pak0.pk3 file. Some community made maps usually also have bots added like that in their own .pk3 files. And if these bots are defined in these scripts, they can be easily added through the GUI menu without any console commands.

If you use addbot command in Q3A, it shows you the syntax:

]\addbot
Usage: Addbot <botname> [skill 1-5] [team] [msec delay] [altname]

<botname> is the bot entry from bots.txt file. As you can see, with this command you can't add a bot with different skin, only different name, like for example

\addbot orb 3 blue 50 Eye

will add a bot with name Eye which is really just Orb (model, skin, sounds, etc). 
 
possible to play Q3 Team Arena w/ the OG vanilla game HUD pls? 
 
no way to have smooth Q3A aiming (VSync OFF) and smooth bot movement (VSync ON) at the same time pls? I do not see any frame cap option neither in-game nor in config... 
 
found it, so VSync OFF and com_maxfps 125 is the smoothest overall solution for 85Hz screen? 
 
are there some stunning-looking Q4 maps to play against bots pls? 
 
Team Arena: I can not play against vanilla game bots, they all look like Ursula, half the new bots also load as Ursula. is it a bug or a feature pls? other way to fix it than reinstall? thanks 
 
ok, cg_deferPlayers needs to be set to 0 in config file 
 
 
Brutal Lab *.pk3 map file somebody pls? 
 
RE #10641: Missing Q3 bots restored (unofficial patch) https://gamebanana.com/mods/37878 
 
RE #10644: ah, had to edit Q3 config to have the correct resolution w/ smooth gameplay, ok
seta r_customHeight "1440"
seta r_customWidth "1920"
seta r_mode "-1" 
 
what is your top 5 Q3 FFA maps? I like Endurance Geotechnic Achromatic Tortured Hydra 
Q3A TA 
wrong bot models problem reoccured, had to start the game like this https://alt.games.quake3.narkive.com/M8FWeMKM/error-hunk-allocatetempmemory-failed-on-1048584 to solve it (needed more memory) 
Q3A TA 
we have got Team Arena server running called: The Arena Eternal, we play FFA, maps Geotechnic, Achromatic, Endurance, feel free to join, tell a time where u will be there pls (EU, GMT+2) 
 
we use bots from Missing bots restored (unofficial patch) on the server 
 
are there more Q4 mods like False Dawn mod https://www.moddb.com/mods/false-dawn pls? 
 
somebody got links for Guy Burkhart's Q2 levels World War3: The Supply Depot and Target Alpha pls? 
 
your favourite Q4 corridor shooting levels without dialogue/cutscenes/vehicles? PERIMETER and DATA NETWORKING SECURITY only? 
1 post not shown on this page because it was spam
First | Previous | Next | Last
You must be logged in to post in this thread.
Website copyright © 2002-2024 John Fitzgibbons. All posts are copyright their respective authors.