News | Forum | People | FAQ | Links | Search | Register | Log in
Screenshots & Betas
This is the place to post screenshots of your upcoming masterpiece and get criticism, or just have people implore you to finish it. You should also use this thread to post beta versions of your maps.

Need a place to host your screenshots? Upload them here:
http://www.quaketastic.com/
Username: quaketastic
Password: ZigguratVertigoBlewTronynsSocksOff
File size limit is 128MB.
First | Previous | Next | Last
Nightmare Theme 
Yeah, it said that I recognized the place because I had been there many times before in a nightmare that kept on coming back when I was like 8 or 9 years old.

It was definitely influenced by playing Doom and Quake (I had another dream where I was in E3M6) at the time. One other feature that got into this dream was an entrance to an old-time shelter near my granny's house. It always kept me wondering what could be hiding inside, when I was a kid.

After "visiting" the bunker several times in the dream, I was able to control what I was doing.

In the dream, once I entered the bunker it seemed there was nobody inside, other than the old equipment and supplies but seemed to be work. Further inside I discovered a deep, large shaft with a cargo lift (not yet functional in the video below) and a ladder. At the bottom, there were two doorways, one small with pipes and cables, the other looked like the main tunnel, but with the view obstructed by a sharp corner. There was a flashing light coming from the main tunnel.
As I got closer to it, a shadow of a giant humanoid figure appeared in the flashes from around the corner, followed by grunting, growling, and monster-like screams.

Most of the times, this was the moment I got scared and ran back to the lift or climbed the ladder. But sometimes I just waited, or went through the small corridor. One time I tried to see the monster but as soon as I turned the corner, I woke up. I was the monster all along, I guess. :D

I've skipped the making of the actual start of the nightmare - entering the shelter - until recently and recorded it: https://www.youtube.com/watch?v=qPtMixJIkrA. It is still a work in process, but the main mechanics are there. I've added some "extra features" to make it more pleasant for the player to enjoy a visit to my subconscious.
Let me know what you think about it.

Fun fact: the video title says "a nightmare" in Czech, pronounced something like "notshnee moora". 
I Was The Monster All Along 
Very poetic. :) 
Brutic - My First Quake Map 
Looks Great! 
For a first map it is quiet an archivement.
Love the blue theme. Curves are straight.
Comes in as a real surrounding.
Only thing is that it looks a bit bland without detail, but I haven't play it. 
Nice Map, Daivuk! 
Not bad even for experienced mapper! I like it. 
Planetside - My First Map! 
Here are some screenshots of my first map, Planetside:

https://www.quaketastic.com/files/Planetside%201.jpg
https://www.quaketastic.com/files/Planetside%202.jpg
https://www.quaketastic.com/files/Planetside%203.jpg
https://www.quaketastic.com/files/Planetside%204.jpg
https://www.quaketastic.com/files/Planetside%205.jpg
https://www.quaketastic.com/files/Planetside%206.jpg

It's based on an idea I had of a tech-base being built around some arcane structure for the purpose of researching it.

Feel free to share any feedback, can't wait to show it once it's complete! 
 
Those screenshots looks like a time past. 
Not Bad 
for a first map. I'm a bit dazzled by the texture use/placement. It helps to give the rooms a kind of unity in correspondence of each other.
A blue texture beneath a brown gives a weary effect.
Also provide entrence's a ranged interior, so they are more outstanding.

Keep on tinkering. 
Thanks! 
@Hipshot - I had to decompress the screenshots so they could fit the quaketastic file size.

@madfox - Thanks for the feedback! I appreciate it. 
2 posts not shown on this page because they were spam
First | Previous | Next | Last
You must be logged in to post in this thread.
Website copyright © 2002-2024 John Fitzgibbons. All posts are copyright their respective authors.