News | Forum | People | FAQ | Links | Search | Register | Log in
Quake 4 Sp00ge Thread
E3 video trailer: (various links to the same file that take you through an annoying series of download pages as usual)

http://www.3dgamers.com/news/more/1096481735/
http://files.filefront.com/Quake_4_E3_2005_Movie/;3853788;;/fileinfo.html
http://www.filerush.com/download.php?target=quake4_e32005.wmv
http://www.ggmania.com/?smsid=18758

Magazine article scans: (linked in GA thread, thanks whoever did that)

http://planetquake.ingame.de/q4/pics/cgw_preview00.jpg
http://planetquake.ingame.de/q4/pics/cgw_preview01.jpg
http://planetquake.ingame.de/q4/pics/cgw_preview02.jpg
http://planetquake.ingame.de/q4/pics/cgw_preview03.jpg
http://planetquake.ingame.de/q4/pics/cgw_preview04.jpg
http://planetquake.ingame.de/q4/pics/cgw_preview05.jpg
http://planetquake.ingame.de/q4/pics/cgw_preview06.jpg
http://planetquake.ingame.de/q4/pics/cgw_preview07.jpg
http://planetquake.ingame.de/q4/pics/cgw_preview08.jpg

W3rd.

Now when the first shots and all came out, everyone was dissing it since it looked just like Doom3 but with slightly skinnier guns. Everyone except me, that is, as I was reading the words that accompanied the not-so-pretty pictures. Words like "future war", "fighting in a squad", "all out Strogg assault", "epic conflict". Words which conjured up an image of exactly what a Quake 2 remake should be - capturing, using modern technology, the essence of Q2's man Vs strogg battles. And thus, I was pretty excited.

Seeing the videos, new screenies and previews, I still am. They, albeit through the usually over-enthusiastic hype-ridden haze of marketing speak, are still saying the same thing, and it still sounds damn good to me. Of course, there's still a thousand things to go wrong, a thousand promises and features to drop. But even so, so far it looks like they are doing this game right, and doing it true to Quake 2. Hoorah for that.

Post angry refutations, accusations of fanboyisms, rants against Id, Raven, and indeed anyone who likes games, further screenshots, articles, whatever here =).


Oh, P.S. The logo blows. 999 things left to bugger up ;)
First | Previous | Next | Last
At Least 
the weapon sounds were better than doom3 :x 
Spirit 
There are a couple, I don't have time to dig them up now but check out 3dgamersedge.com for one, and the doom3world final maps section for a pretty cool level by Efx.

Q4 was exactly what it said is was going to be, a sequel to Q2, I still like the singleplayer in it. :) 
Yerrr 
Q4 was good. I like the Strogg :) 
Aye 
I had more fun in Q4 than I did in HL2, D3 or FEAR. 
Actually 
yeah it did seem to get better and better as you progressed, I remember loving the fully upgraded nailgun weapon, it just destroyed everything in its path :)

Favourite levels include the nexus (??) level, the stroggification facility, and a few others near the start I cant remember the names of :(

Its just a shame the vehicle sections blew so much stomach contents in comparison 
 
Q4 singleplayer is average. i liked Prey a lot more. 
Prey 
had some breathtaking moments thanks to really 'interesting' level design, but I found the combat extremely weak throughout most of it. Later levels redressed this to some extent, but for the most part I think it suffered from 'Doom 3 Imp' syndrome. I haven't had the urge to replay it, and I usually forget it was even released. 
First | Previous | Next | Last
You must be logged in to post in this thread.
Website copyright © 2002-2024 John Fitzgibbons. All posts are copyright their respective authors.