#1 posted by madfox
on 2008/10/15 01:35:53
in mapping help, but alright.
You don't need qc for that.
Make a new map, make a small box of 128 x128 x128 in it.
Inside this box create a trigger teleport.(don't let it touch the box walls)
Add a teleport destination outside the small box.
Create a func_button that triggers the teleporter.
Set a monster inside the small box, flash the trigger and your monster spawns.
#2 posted by Killa
on 2008/10/15 01:38:05
thanks , thats what i needed, will the monster respawn again if i press the button a 2nd time?
"also i know i dont need qc for it" i need the map to test my qc.
Post In Coding Help Next Time.
#3 posted by ijed
on 2008/10/15 01:38:44
#4 posted by ijed
on 2008/10/15 01:40:04
The tutorial shows how to do it without teleporting - faking it with qc. You then just give the monster a name and call that from the button.
Monsters can only spawn once.