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New Q1SP From Necros - Moldy Tower
Originally inspired by negke's Skinny Norris, I didn't fully adhere to the 768x768 rule. Instead I just used it as a rough guideline that it had to be as vertical as possible.

Medium sized with a bit slower gameplay than usual. Uses id medieval textures and a mix of Kell's kdmtex.wad and apocrypha.wad.

Note: You need an engine that supports the -quoth command line (although it is possible to run it without that with some hackery). The map however, does require an engine with increased limits (such as FitzQuake 0.85 or AguirRe's GLQuake). Some of the mandatory limit increases are: Lightmaps, Edicts and Models. Other increases that help but won't cause a crash: Beams, Packet Size and MarkSurfaces

Download: ne_tower.zip

http://necros.quaddicted.com/
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Doh, I Suck 
I went to your page but didn't think to look there for sources (just assumed they'd be in the original zips... doh!)

Thanks! 
SlipgateConstruct Was Exploded By A Vore 
Anybody still got the sources? 
Duh 
Found them, nevermind. 
FFS 
http://shoresofnis.wordpress.com/maps/ They all give me a 404, and there are no sources beyond the one for ne_ruins.

I need to think before I post. 
 
no they're gone for now. sorry. :( 
Look At Me, I Am Amazing 
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