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Quake 2 High Resolution Texture Packs
I cleaned up the page at -
http://www-personal.umich.edu/~jimw/q2/
The most comprehensive collection of Quake2 single-player/co-op maps, enhanced engines, textures and models on the planet as of January 29, 2010 -
It's worth a look. If you know of any other SP/Co-op maps for Quake2, please post a link in a comment.
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Sweet. 
Wow, all the old classic games need a site like this! Quake1, Duke3d, and Doom come to mind. Heck, the Doomsday Engine is currently torn about where to host their resource packs at the moment.

I just now learned about a new Q2 engine - EGL. I'll be having some fun with this. :D 
Aguire's In Development Q2 Engine 
will hopefully come out soon. Its damn nice even in beta form. 
 
That site is super confusing. Some more structure might help. :) 
Yeah @confusing 
just make it simple headings and paragraphs, don't bother with layout, drop the table. 
Any Screenshots Of The Textures In Action? 
nt 
Re-Formatted The Page 
Thanks for the feedback - Is this layout Better? No screenshots - I will try to get around to it. 
Hm, It's Still Confusing 
I took some time to write some clean html for the first part of it:

http://pastebin.ca/1773253

http://www.haukerehfeld.de/misc/temp/q2.html

I hope you don't mind. 
 
Just use <h> headlines and <ul> lists. 
 
there's a high res Duke3D pack out there. there's even 3d models for most (or all?) of the monsters and weapons. and strippers. 
Thanks Megaman And Spirit 
Is this more understandable?
http://www-personal.umich.edu/~jimw/q2/
- Content outlined and step-by-step instructions -

Duke Nukem 3D High Resolution Pack
http://hrp.duke4.net/ 
Very Nice! 
 
 
much much better :) 
 
pretty impress upgrade for duke

http://hrp.duke4.net/screens/hrp_screen04.jpg 
 
Is it though? Higher res, higher poly, and now all the flaws come out. No self shadowing, etc. I think the pixellated stuff shows more character, you know? 
 
no self shadowing? they were sprites before. i think the fact they are 3d now is a huge step up.

anyway, i played through duke3d with it a short while ago and i liked it a lot. the conversions are well done and don't change the general look of the monsters. 
LETS ROCK!!!! 
(Dun-du-dun-dah-da-dun-da-da-dun-da-da-dah) 
 
"no self shadowing? they were sprites before."

The sprites had shadows drawn on them. The model looks flat and uninteresting to me. *shrug* 
He Has A Point 
the skin just looks the same tone ad texture throughout. 
Quake2 Old School 
Willem - I know what you mean. "Chasm: The Rift" and "Eradicator" are down and dirty gritty goodness. For Old School Quake2 use AprQ2 Engine without the newer madels and textures.

Two days ago I found "Oblivion Mission Pack" and uploaded it to SP/Co-Op Maps/Mods m-o. It is the Bomb!

Stll looking for sp/coop maps. Any Links? 
:( 
still I can't find any screenshots :( 
Chasm 
man, i barely remember that. :o i remember getting lost in like the first level and being really frustrated. i think i gave it away because i can't find it anywhere. 
Longevity 
Will this site be around in 4 years? I guess I'm saying what will happen once you are no longer attending the university?

If not, you might consider setting up something at Wikia or something.

I say this as someone who has watched countless sites DIE and the only good site is a site that is going to exist. 
Lifespan Of A Byte 
I am on Staff at umich and I may even be able to maintian my site after I retire.

Any SP/Co-op maps and mods out there that are not in this Collections? I have not found any that are not in languages other than English. Post a link if you find some. 
Duke3D HRP 
I never really liked it, all the charm is lost. Not only that but I feel the colour sense gets lost and textures that used to blend well together no longer do. I generally feel this way with any high poly/res packs and never use them. I do see the work put into making the packs, they're just not for me at all. The classic sprites/textures and what people can do with it interest me the most afterall. 
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