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..::LvL - Back To Work
Old, new and experimental - all at ..::LvL. Shattered Tranquility by VerMoorD was originally released in January, 2000 and has finally made its way to ..::LvL. Ballistophobia from Jester is well worth checking out and Hangtime is for the die-hard trickjumpers out there. And that's just 1/2 of them.

* Ballistophobia by Jester - DM/Tourney 2-4 player
* feel the rush by Kaffeewunder - DM/Tourney 2-4 player
* Shattered Tranquility by VerMoorD - DM/TeamDM/Clan Arena 6-16 player
* Chicken White by dONKEY - Space DM/Tourney 2-4 player
* Hangtime by NaturalSpringWater - Experimental Single player
* Concrete's Contentment by Gooball - DM/Tourney 2-4 player

30 second videos and 360 degree panoramas for all.

..::LvL -
Jester's Map 
just finished running through it, pretty big improvement on the well made first map. Hope he makes more.

Feel the Rush also has a very atmospheric theme, execution not quite there but nice theme. 
feel the rush is more visually interesting. ballistophobia looks boring to me... :P 
I Saw The Mention Of Single Player Here 
* Hangtime by NaturalSpringWater - Experimental Single player,
Presumably this uses the much discussed EntityPlus? 
Hangtime uses standard engine (not E+) and focuses on the extremes of jumps and Q3A physics. Every jump in Hangtime is possible, but you may spend 20 minutes trying make even the very first jump.

Not a map for everyone, but very interesting at highlighting just what is possible in Q3A. 
Engine = Game Code 
Sorry, I said 'uses standard engine' but meant to say 'uses standard game code'. 
Ah, Yes, I Know What You Mean, 
but wasn't this sort of map very common when defrag mode was still very popular? I guess these cannot be seen as FULL singleplayer.

Nevermind, it's just a bit disappointing to me, because personally a more traditional single player mode in Q3A has always been my dream since the day Q3A came out. 
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