Spirit, are you seeming this?
LiveView is using a modified version of QuakeJS http://www.quakejs.com/
I have not worked on this code at all, just the ..::LvL side of things.
How do I see LiveView? I want to check it out
LiveView Is On Review And Media Pages
LiveView is on Review and Media pages. At the bottom of each section.
Currently, you need to be signed in (as it is a beta) to see the links.
You can bypass that with the following URL (this one is for my Battlezone map): https://lvlworld.com/liveView/review/2269
The number (2269 in the link) is the map id on ..::LvL, change it which ever map you like - or sign in for now.
LiveView is a nifty doodad.
I was going to report that the map surfaces in LiveView are untextured (the gray texture with white grid on it) in Chrome on Linux, but as I was poking around looking for console messages or other clues, it looks like the textures eveeeentually loaded!
The sounds are weird, kind of synth-distorted like I've been loaded into the Tron game grid. Might just be my slow-ass computer though.
Textures Load Is Dynamic
Yep, the map is loaded without textures first, to get you in as soon as possible, then the textures are loaded and cached (if needed).
If you have previously loaded a map with the same textures, you will not need to download the textures again (thanks to the caching system).