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Any Way To See How The Mapping Help Thread Works
I've just started mapping and was wondering if you could see the lights in real time like in UnrealEd since this could help me a lot with lighting, since i wouldn't have to compile the map everytime to see if the lighting is correct.

Edit: Please repost there.
 
Forgot to mention i'm using trenchbroom. 
 
that would be awesome, but no. 
 
Suck that can't i'd lift a huge weight off of people's back. 
 
It's VERY performance-intensive and there isn't really any quick and cheap way of doing it that's actually representative of how it would look in-game. 
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