I've discovered a way to trigger the endlevel quite earlier, I've made a small demo: https://dl.baseq.fr/quake/q1/demos/qss_purifier_endlevel_early.dem
. Please use QuakeSpasm-Spiked to read this (unless it works too on QS or other limit-removing port)
Video is not uploaded yet, but it should be in an hour or two. I'll still post the link: https://youtu.be/dJd7wMDqJSs
- Skill 2 - 100% completion
I have to say I was really impressed! Map was bloody fun (no pun intended), with some nice switches and traps, but I'd just say my only complain is that I was a little low on both health/ammo up to the gold door, where I could replenish them with no issues.