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Q1SP: Alkaline: A Base Enhancement Mod/map Pack
Alkaline is out now! After many months of development, the Base enhancement mod/map pack is available to enjoy.
MORE ENEMIES, MORE WEAPONS, MORE FEATURES,
With maps from Bal, Bloodshot, bmFbr, Greenwood, Grome, Juzley, Makkon, Mista Heita, Scampie, and zigi.
More details available about the mod via the Quaddicted forum post below.

Download (175 MB): http://www.born-robotic.net/alkaline.zip

Quaddicted forum post (with screenshots): https://www.quaddicted.com/forum/viewtopic.php?pid=4871#p4871

Trailer: https://www.youtube.com/watch?v=4J9UYEJ9jbE&lc=UgxnrG7n8k9iFAy6sFZ4AaABAg
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Missing Items In QSS Make Tellus Unable To Continue 
In the first little external base outside of the main space station in alk_tellus, there's a room where you must pick up a chainsaw and a quad damage and kill every axe grunt to proceed. These items don't spawn in the latest version of Quakespasm Spiked, "2021-November-14" so you're stuck in this room, forever doomed to hear the grunts you're supposed to be ambushed by taunting you through the walls.
These items spawn on the FTE/Afterquake engine, at the expense of some broken lighting in some of the hallways.
These items also spawn on Quakespasm 0.94.3, with no other problems.
I installed a fresh copy of the latest QSS release with the default configs and the problem persists.
Here's the real kicker: fascinatingly, the previous release of QSS, Quakespasm Spiked "2020-August-29" works as flawlessly as Quakespasm 0.94.3, with both items spawning and the next part of that area triggering properly.
The latest Quakespasm Spiked release seems to have issues with this particular map. Can anyone else confirm this? 
 
Using Windows 11. 
 
Try This 
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