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Slip & Frag 1.0.12 Is Now Available
Slip & Frag, the sourceport of the Quake engine for Oculus Quest and MacOS devices, has been updated to version 1.0.12 .

Changes include fixes to skybox image loading, incorrect audio track loading, game saves for large maps, and optimizations for performance.

View the full changelog and the latest version here:

Or, go directly to the downloads for your device:
- Oculus Quest 1 & 2:
- MacOS:

(As an important notice, development of the Windows version of the engine has now stopped, in favor of a new architecture to avoid the myriad problems of installing UWP apps outside the Microsoft Store. The new version will be provided at a later date.)

Give them a go. As usual, any comments are welcome.
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