Artists and coders join your forces, to create awesome mods for Quake!
New or improved enemies, NPCs, a bot companion, everything related to AI in general. Only limit is your imagination!
Rules: 1) Use provided codebase: Mirror 1Mirror 2;
2) Your mod should work on most popular engines (QS, QSS, vkQuake etc.), which means you shouldn't use unsupported QC extensions or unsupported model formats.
3) If possible, keep your code in separate qc files. We might join all monsters later into one mod (if you want of course).
4) Name your assets (models/sounds/etc.) in a way, so they don't collide with asset names of others.
5) Make an example map showing your work. It can be a simple box map with Prototype textures.
6) Save our jam supervisor Grzegorz on your desktop, for good luck!
7) Have fun!
Teams are allowed. Collaboration is highly encouraged.