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Quake 4 In Quake 2 Demo (tram Station Mission 24)
Welcome to the history of Quake 4 in Quake 2 a total recreation of all the missions of Quake 4 in Quake 2.

You can download a demo map here mission 24 tram station:

You can request the first unit on my web:

After the bitter man defeated the makron at the moon base he landed near a heavily fortified strogg military base.
There he learned that the Strogg had built a new makron. Now your mission is to
destroy the new one and avenge your fallen comrades without any help.
You will enjoy the following in this modification:

.Remastered Music from the official expansions (although you may already have them).

.Quake 3 music on some maps.

.Similar recreation of quake 4 maps in quake2.

.New graphical interface.

.In future versions maybe friendly marines will be placed.

This mod needs:

. Kmquake2 or Vanilla QUAKE 2 with unofficial patch 3.24.
this contains just a bsp file. I haven't tried it yet, but seems like we aren't going to get the new music or "new graphical interface" from just a bsp file. 
Complete Version 
In the complete version , will have music and much more. 
26/31 maps are done. 
I Assume 
Yamagi should also be ok as a port? It's quite vanilla-like after all. 
Reposting From A News Submision: 
Quake 4 In Quake 2 Dispersal Facilities Mission 15
Posted by bpulido21 on 2022/01/15 21:57:43

Dispersal facilities mission 15, quake 4 in quake 2 demo map.

Download map here:

Here is another of the best maps I have made from Quake 4 in Quake 2,
so that you can enjoy a little of the work I have done and give me your opinion.

Install instructions:

Extract the .bsp file to you baseq2/maps directory and load the map by console
Write 'map dispersal' and enjoy!

KMQUAKE2 OR QUAKE 2 3.24 is Recommended

Remember you can request the first unit on my web: 
If you release more parts of this mod, you can just post the new info in the existing thread. 
From A Rejected News Post 
Quake 4 In Quake 2 Mission 27 Processing Security Tower Test Gameplay
Posted by bpulido21 on 2022/01/17 14:30:55
A test gameplay of the mission 27 Processing security tower, Quake 4 in Quake 2 gamepack, give me your opinion. 
Doesn't Look Like A Bad Mod. 
However, for something with "Quake 4" in its title, I'm afraid I don't see much resemblance to Q4, visually or gameplay-wise, besides the use of Strogg. The similarity to Q4 seems too subtle. And I take it there are no Harvesters, Hovertanks, driveable Combat Walkers, failed Strogg rejects, coffins with teleporting Iron Maidens in them, etc?

For the Tactical Strogg, I suppose you could use Quake 2's "cyborg" player models, since the Tacticals were supposed to be Stroggified marines.

But I would think that this mod should at least have SOME of the elements of Q4 which weren't in Q2, so that it will seem more like "Quake 4 in Quake 2." Just my two cents. 
From The Quake Software License Agreement 
4. Use of Other Material is Prohibited. Use, in any manner, of the trademarks, such as Quake(tm) and the NIN(r) logo, logos, symbols, art work, images, screen displays or screenshots, sound effects, music, and other such material contained within, generated by or relating to the Software is prohibited.


Yeah, pretty sure it's illegal to be selling this with ID's artwork and assets all over it. 
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