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Map Jam 1 - "Honey" Theme Pack Released
Map Jamming is about creating maps of any size or detail level over a two week period using a certain theme and texture set. Check the readme file below for further details of what the Jam is about. Any questions or comments, please post to this thread only.

Deadline - 29th June 2014
Theme - Honey inspired map with plenty of platform / train setups Guidelines for Map JamTexture WAD files

UPDATE July 7th: Pack is released!

FINAL Honey Jam Map Pack - Download, Readme, Screenshots, 12 Authors - Arrrcee, digs, doomer, ericw, fifth, ionous/mfx, mechtech, otp, rickyt23, scampie, skacky, sock
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Nice Shot Scampie 
That gets me even more excited for this! Even though I am discouraged by the lack of Zer crates...

I am way too busy and might flake out but these shots are really making me want to make a submission.
Would someone be willing to make me a HLwad so I can use my crappy WC 3.3 on my crappy computer to possibly maybe throw something together for the deadline? I can't get Jackhammer or Trenchbroom to work, and I've been unsuccesful in previous attempts to convert the textures to the HLwad format in the past (using RickyT23's method). In fact, if someone can hold my hand through that process that would be even better. 
Drew... 
 
shacky

Really nice work! Good lighting AND you took the time to do some decent composition set up. Impressive... 
 
I am tempted to attempt e1m3_honey 
Great Idea 
Please submit to your temptation. 
Map Jam 
is about just creating maps, they don't need to be textured masterpieces or complete adventures with multiple skill levels and encounter balance. They can be simple rooms, long corridors or complex environments, there is no restriction, no minimum or maximum amount of level you can submit. It could even feature no monsters!

There is only one rule ... one EXIT trigger! 
/me Makes Map With 2 Exit Triggers 
 
I Will Title My Map EXIT Trigger 
 
 
@Digs 
The Honey Yummy Metro System! :) 
 
Began one.

inverse honey 
Some More From Me 
Those Look Really Good Skacky! 
keep it up! 
Go Skacky 
looking great 
 
Pretty much all the pictures in the thread so far are right up my alley.

Are some of you using brushwork setpieces directly taken from or closely based on the honey mapfile sources? 
I Miss Something In The Pack 
Some saint.bsp or start.bsp based maps. All of them (including mine) seem to be based mainly on honey.bsp 
Till I Saw Skacky's Latest Screenshots 
Good work there. 
Guys, Err, These Maps... 
...looking fucking cool. Keep it up, all of you :) 
 
I seriously hope y'all jamming, 'cause two thirds of my entry are done. 8,000 brushes and 100 monsters so far. Oh and it's brutal.

http://i.imgur.com/TPZ9UVY.jpg
http://i.imgur.com/0CVUsnR.jpg
http://i.imgur.com/LmLHZfs.jpg 
DO WANT 
oh and by the way, what editor did you use? 
Skacky 
great to know that, screenshots are great too!
No, they are awesome, i�m just grudgy, not making a map:) 
^^that Was Me 
 
Editor 
99% of the stuff was done with Trenchbroom. I'm using Hammer when I need to do rounded things with its arch tool (like the bridges). 
Wow Skacky ! 
Those screenshots are very nice ! Can't wait to play this jewel ! 
Amazing 
 
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