 I Hope You Meant To Do That
#12698 posted by Lunaran on 2007/09/16 00:23:03
 Czg
#12699 posted by Vondur on 2007/09/16 10:54:56
 Fracked...
#12700 posted by DaZ on 2007/09/16 12:55:53
Dunno what happened, but your invite did not work czg, steam said it couldn't find the group even though I was staring at it at the time :)
Go Valve!
 ^^ Nevermind
#12701 posted by DaZ on 2007/09/16 12:58:51
works now. Weird...
 OK About That Group
#12702 posted by czg on 2007/09/16 14:06:15
All members can invite other people now, not just me.
So please make this happy and shit.
My computer crashes if I try to do anything but view porn on it so I'm probably not logged on to Steam so often.
 I Would Ask To Join
#12703 posted by Zwiffle on 2007/09/16 19:18:08
But #tf is elitist enough as it is. Why make a #tf Platinum?
 To Weed Out Weaklings Like You
#12704 posted by czg on 2007/09/16 20:25:26
 Dual Monitor Setup
#12705 posted by necros on 2007/09/17 02:08:22
how many people here have them?
do you find, in general, that they are worth the money in terms of productivity?
have you had any problems with them?
anything else you can think of?
atm, i just use the microsoft virtual desktop manager. it's ok, but screws up games when switching and is not always responsive.
since i have a 20" crt, i was thinking of getting a 22" lcd as a secondary. any opinions?
 Dual Monitors...
#12706 posted by generic on 2007/09/17 03:22:52
I have them at work but not at home :-(
Once you get used to using them, there is no going back.
I have never mapped with dual monitors, however, but I have done some programming that way. It is very nice to have the editor up in one window and the program you are working on running in the other.
I would get two of the same LCDs if I were you, though.
That's my $.02.
 Dual Monitors
I have a large widescreen primary lcd and a normal-aspect smaller lcd off to the right. I work from home mostly doing remote software development and it helps tremendously productivity-wise for that. Since they both have multiple inputs I am able to have dual-monitor setups on both my work dev system and my personal gaming system without using a kvm. It's very nice to watch video fullscreen on the secondary one while surfing on the other. And there's really no way I would even consider multiple monitor setup with CRTs.
Also, my steam id is ray2k, if any of you get friend invites 8-) Looking for an invite to the tf group.
 Back At Home
#12708 posted by nitin on 2007/09/17 04:49:02
thanks for releasing some maps guys, just what I need to avoid going to work :)
anyone interested in pics of stuff like macchu picchu or other inca sites for reference/inspiration purposes? I could work re :uploading if anyone's keen.
 Zwiffle
#12709 posted by inertia on 2007/09/17 04:55:07
Don't mistake unjustified arrogance for elitism...
 Ray...
#12710 posted by bal on 2007/09/17 08:11:19
Should have invited you.
Dual monitors rock, definetely increase my productivity while at work. Some apps like Maya are just a pain to keep on one monitor what with all the secondary windows.
 Nitin:
#12711 posted by metlslime on 2007/09/17 08:20:43
yeah, upload the pics if it's not too much trouble! :)
 Re: Dual Monitors
#12712 posted by metlslime on 2007/09/17 08:22:03
they're good, I just wish windows handled it better (things like switching a maximized app from one monitor to another is kind of annoying, also dialog boxes sometimes pop up on the wrong screen and stuff like that.)
 Necros
#12713 posted by Vondur on 2007/09/17 08:24:18
i have dual monitor setup at work for 2 years probably. and i'm not sure how i'm gonna work with single monitor now. very comfy for level editing, to have large 3d view on primary display and the rest of the windows (and irc ;) on the second monitor.
 Lun,
#12714 posted by Shambler on 2007/09/17 11:15:48
QED, I can't even use HTML tags let alone h4x0r the board!!
#12715 posted by Vigil on 2007/09/17 11:18:05
It's very nice to watch video fullscreen on the secondary one while surfing on the other.
Notice how Ray is much more productive with two monitors.
Also, Steamid is Vigil.
 Steam Community...
#12716 posted by than on 2007/09/17 18:36:04
 Thanks For The Input Guys :)
#12717 posted by necros on 2007/09/17 19:19:42
 How Are You Gentlemen
#12718 posted by grahf on 2007/09/18 06:55:01
I've not posted here in a while. Glad to see this place is still going.
I'd just like to say, I dreamed of knave textures the other night.
 GTKRadiant News
#12719 posted by metlslime on 2007/09/18 08:21:17
It seems that gtkr 1.5 development has slowed to a halt. Meanwhile, a branch of 1.4 has started development for the Quake Zero project.
http://zerowing.idsoftware.com/pipermail/gtkradiant/2007-September/010747.html
More on Quake Zero:
http://www.shacknews.com/onearticle.x/48290
This is maybe good, maybe bad news depending on your attitude. There was actually a fair amount of work on 1.5 to add things like native quake support, and support for many other games. Some cool features are in there.
On the other hand, 1.4 is generally the preferred version for people who feel that 1.5 totally fubared the interface.
 Hmm..
#12720 posted by bal on 2007/09/18 09:18:45
I really hope they try to make Quake Zero custom map (and other content) friendly, would probably get me to make another Q3 map.
I have no real prob with 1.5 other than it seems to crash all the friggin time.
 Metl
#12721 posted by nitin on 2007/09/18 10:11:21
yep, will upload soonish after I get things sorted.
#12722 posted by grahf on 2007/09/18 18:28:16
id co-founder and programming lead [Carmack] noted his preference for "straightforward and elegant" games such as Quake 3 Arena
Hmm... does he mean, a bare skeleton of content and watered down gameplay wrapped around a pretty engine? I guess that is "straightforward," but q3 was pretty bad until mod makers (esp (cpm) got to it.
Concerning radiant things - Does radiant 1.4 or 1.5 load wad2 texture files? where am I supposed to put these?
|