#1321 posted by
JneeraZ on 2009/09/04 15:21:12
It's a rare individual who can do that sort of thing as a one man show. We produce levels here that look that good on a regular basis, but it's generally a team effort. I do the shell layout, someone meshes it, I go over it again as a second visual pass, an artist adds ambient effects, etc. That's the normal path of progression.
Those shots I posted look amazing but that's not a level yet. It's a screen shot maker.

The Best Levels In The Industry
#1322 posted by
ijed on 2009/09/04 15:37:05
Are always built by more than one person.

That
#1323 posted by
ijed on 2009/09/04 15:37:55
Makes no sense.
Need more coffee.

In Praise Of The Sci-Fi Corridoor
#1324 posted by
metlslime on 2009/09/04 22:08:36
http://www.denofgeek.com/movies/313130/in_praise_of_the_scifi_corridor.html
Great subject matter, but i wish the article was 10x longer and had 10x more pictures... and the pictures should be bigger... and more info about designers and stuff...
Basically i wish the blog format didn't suck so much. But I guess business is business.

Hello
#1325 posted by anomonus on 2009/09/06 15:19:08
cool websit i love it

Hello
#1326 posted by anomonus on 2009/09/06 15:19:16
cool websit i love it

Whao
#1330 posted by
Zwiffle on 2009/09/07 19:25:07
Nice find indeed, but I'm still having a hard time believing that all of the other images weren't reverse-engineered from a photo, it's that good.

Holy Crap, That Is Scary
#1333 posted by
Spirit on 2009/09/23 11:47:39

Holy Shit
#1334 posted by
nitin on 2009/09/23 12:17:42
miss the news for one day and you miss out on your neighbouring state impersonating Mars.
#1335 posted by
Zwiffle on 2009/09/23 17:04:10
Spirit first link gave me a malformed video ID error
The rest are fuckin' top notch
#1336 posted by
Zwiffle on 2009/09/23 17:04:10
Spirit first link gave me a malformed video ID error
The rest are fuckin' top notch

Math For The Quake Mod Player.
#1338 posted by Killer on 2009/09/26 20:23:05
Darkplaces mod + Quoth = AWESOME + AWESOME = GODLIKE!

DP = MOD?
#1339 posted by
RickyT33 on 2009/09/26 20:41:49
DP is an engine.
Also I can never get the reflective and realistic water to work in Darkplaces..........
#1340 posted by Shelly on 2009/10/01 19:48:20
hey does any one know any goodplaces to rent a jumper

Http://lmgtfy.com/?q=rent+a+jumper
#1341 posted by
ijed on 2009/10/01 20:33:12

Oooh.
#1343 posted by
Text_Fish on 2009/10/19 19:13:17

Yeah Man
#1344 posted by
RickyT33 on 2009/10/19 20:33:17
I only ever been to Syke once, and its amazing. Love to go back some day and actually climb some mountains :DDD

Math For The Quake Mod Player
DP used to include a mod too, which i *suppose* could be run alongside Quoth, but don't know what he's talking about really.
Like his math though ;>