 Yeah
But also having some extra publicity would be nice.
 Runes You Say??
#112 posted by Zwiffle on 2016/02/28 16:31:33
I would love to win another Quake rune, just so I can show Frik at the office that I'm one-up on him.
That would be glorious ...
#113 posted by skacky on 2016/02/28 18:23:43
Chain episode sounds nice.
 Sleepwalkr
I don't mind plugging on my tumblr but there's nothing to plug yet :P
It's an image-centric site and even a logo would help with links to whatever forum to organise stuff. Honestly I feel the Quake community is stupidly fragmented compared to Doom (which just has Doomworld mostly). It makes it hard to be organised.
 Chain Episode
#115 posted by adib on 2016/02/29 17:36:23
one more vote.
Also one more vote to Baker:
+100 to Spirit
I think Spirit does more than enough already.
Romero
Don't seem to keep hard feelings about Quake, he twitted about 20 years of QTest these days. He'll probably mention something about 20 years of Quake as well. He should know about QExpo at some point.
#116 posted by khreathor on 2016/02/29 19:06:08
We could create Patreon for someone who will organize QExpo.
 OT
#117 posted by flp on 2016/02/29 20:17:03
visited some of the old sites. Does anyone know if the files for arcade quake from qexpo 2008 are available somewhere? https://www.youtube.com/watch?v=3J6fVLnEPxU
 Flp
#118 posted by khreathor on 2016/02/29 22:29:49
 Omg This Is Awesome
#119 posted by flp on 2016/02/29 23:13:47
thanks for finding the download. to bad the sources are missing :(
#120 posted by anonymous user on 2016/03/01 00:08:58
 In Store
#121 posted by madfox on 2016/03/01 00:13:01
I have almost the whole directort of QExpo2008 & 2010.
Me idiot, more than 11.4 Gb.
Vote for QuakeExpo2010!
 Ouch
#122 posted by madfox on 2016/03/01 00:15:03
 Re: Adib
#123 posted by Tronyn on 2016/03/01 00:26:53
I wrote to Romero a while after he made his Doom map with some comments on his maps in Doom and Quake and asking if he would ever make a Quake map again. He said he was too busy with his upcoming FPS, but yeah he would probably be interested to hear about a new QEXPO. I still find his original idea for Quake interesting and his maps some of the best.
 MadFox
#124 posted by flp on 2016/03/01 09:15:54
Gimme dat! I mean could you please upload the source package for arcade quake somewhere?
 Flp
#125 posted by madfox on 2016/03/01 10:23:59
Arcade quake? Isn't that Quake Team Arena?
 QAT
#126 posted by madfox on 2016/03/01 11:14:41
Quaddicted has a link to Quake Arcade Tournament.
You can download the "quakeat.chd", there is a manual Spirit managed to read the image. Quiet a large file, but you could try to examine.
 MadFox
#127 posted by khreathor on 2016/03/01 13:33:42
He's talking about Arcade Quake - platformer mod
 Arcade
The arcade machines ran an early obscure graphics card if I remember correctly.
I looked into this a bit back, to get it working you need a security key dongle thingy. I zoomed in on the image on the manual, I reckon it's a sentinel dongle (there are a few versions though).
I did download a emulator for the dongle once, although it seemed to want an existing piece of hardware to emulate first.
If somebody with more patience than me wanted to have a go again, they might have more luck.
 Furthermore:
http://www.woodmann.com/crackz/Dongles.htm
has a bunch of links, some to the sentinel thingy that look promising too.
 Sorry
#130 posted by flp on 2016/03/01 18:30:43
for all the OT discussion.
@MadFox
if I understand your post #121 correctly you have a backup of the qexpo08 files? Could you look if you find a file called arcQuake_QE2008_devpack.7z and maybe upload it?
#131 posted by Spirit on 2016/03/01 19:40:41
I have all of it, remind me.
 Quake1ArcadePack Demo 2008
#132 posted by madfox on 2016/03/02 00:42:41
You're luvky, flp!
I updated quaketastic with the Quake1ArcadePack.zip
It has the demo and the dev kit included.
 Ty!
#133 posted by flp on 2016/03/02 09:00:26
 Flat Shooter
#134 posted by madfox on 2016/03/02 10:57:07
I had to go deep into my dungeon to find that kinky file.
I remember earlier someone asking for it but I had something like .., whatever. Then I discovered there were only demo files of it and no devkit so your question made me wonder.
I remember playing that "flat" quake, as there was a top quake also ("don't take prisoners" I think) but I had a hard time with the defkit.
I included the sdl version so it's not so smudgy with video cards.
Also GtRadiant 1.5 in there, and a sourcescanner with convertion opportunities to export Def, Ent and .FGD files.
Changing the editor.pk3 into editor.zip was an easy way to open the md2 models. Found nice base models of in there, some are rare editions.
Would be great to make a map theme with it.
Really a challenge to get that arcade thingy.
 Thoughts
#135 posted by CocoT on 2016/04/06 05:59:28
It would be fun to have some form of event, even if it is more limited in scope than what we used to see in QExpo. I'd be interested in working (a little) on one or two small projects I have.
From the look of this and Celephais's forum, it does not look like anyone is ready to shoulder organisation. I'm unfortunately too busy in both my professional and personal life to really be able to help much.
It would be nice, I think, if - whatever ends up being decided - the "event" (even a small one) happens during a defined period of time. Releases spread over the whole year will get extremely little coverage and the lack of a deadline will mean most people won't be able to get motivated to get anything done mod-, engine- or map-wise ;-)
One could maybe imagine an (weeklong?) event in the form of a Facebook group which people (who might have to get clearance first) could post their own news on? The facebook page could be set up quickly and be used for people to simply chat and discuss their project (possibly months) prior to the "event," then (hopefully) a few more special things could happen during it (besides news of map/mod release and such), like online matches, or Twitch videos? The main organizational burden for the site itself would be to keep an eye on posters and posts, make sure things don't get out of control, and give clearance to the right people. Individuals will be free to set up their own sub-event (say, like a speedmodding session, for example) and make an announcement about it. Nothing will be actually "hosted" on Facebook, which is a little sad, but it's better than no site at all...
I mentioned Facebook, but you guys might know of better sites.
Thoughts?
|