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HALF-LIFE 2
Apparently it's been released today. How the fuck did that sneak up on us?? I guess I got so b0red of HL2 news I stopped reading any of it.

But I've ordered it.

So what's the verdict from the homies?? Discuss tha shit here.
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In That Case 
90% would be an extremely crap game and not a good game :) 
 
not if you skip from 100 - 4800% 
Note To Self 
don't get in an argument with Zwiffle when there is math or stats involved. He has some real good ones up his sleeve. 
HL2 @Loose Cd's 
The only things I didn't really like about Half Life 2 were having a team with you. Even more than that, the fact that you just couldn't blow their heads off when the annoyed you(which was all to frequent for me), they just get in the way to much, I would much rather not to have had them. I know you could send them away, but they always come back.

And there were places that were just frustrating, and places where I just didn't know what to do next, easy enough to just plug away and work it out, but frustrating for me none the less.

=============================================
===============SPOILER================
=============================================

czg
That place with the turrets was a bit annoying/frustrating. Until you realize what triggers things off etc. If you don't set up the turrets first, and just look around, you have plenty of time to notice a dead end type thing on the 2nd floor, you can stack the crates up so you can climb up there. Place the turrets at the bottom, then just lift them up with the gravity gun, place them on the second floor, sit back and let them do there thing, toss down a few grenades................

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==============END SPOILER==============
==============================================

LOOSE CD's
An all to common thing these days, but I guess with the amount of discs in some games, and the trend towards smaller boxes etc..........
I get DVD versions when I can, but even then you get that DVD type case, I prefer the old CD cases, so I can stack them in my CD towers.

Familiar Names
Did anyone notice any familiar names (names known to people around here) in the credits at the end of Half Life 2 ? 
Sure 
Dario Casali
Yahn Bernier
for example ;) 
Zwiffle... 
err. the gravity gun got old? wtf, its the most versatile weapon in any fps ever! The gameplay possibilities with it are potentially endless, either you missed pretty much everything you could do with it or... well I dunno :) I just cant understand that comment...

HL2 rocked my world, all other shizzle out of the way, its amazing and should be played religiously by every fps fan. apart from a few duff areas (nova prospekt turret fight etc) its great all the way through. 
Hmm.. 
I'm pretty surprised people generally found Doom 3 to be a better game, or even better looking than HL2. 
Familiar Names 
Iikka Keranen, of course. 
Grav Gun 
Pick things up. Shoot things. Of course, you could pick things up and stack them. Mmmmm... fun. 
Hmmm 
I guess the grav gun can get boring after a while. FallOut 2 let you shoot heroin, does Half-Life 2 let you shoot heroin?

If not, perhaps the interactivity isn't all it is cracked up to be and falls way behind even a 1997 title. 
A Better Game 
Not sure I know what constitutes a better game, but although I really, really liked Half Life 2, I think I will be still playing DooM3, and Quake's for that matter, long after Half Life 2 is just a memory. I guess I am just old and stick with what I like the most.

A meandering wander into the seemingly unrelated
To me it's like the standard answer that gets given when people ask the question, "Whats the best telescope to buy?"
Answer "The one that you will use the most"

The Grav gun was a blast, I especially liked carving creatures up with those saw blades

Did anyone think that the sound that they used for the Buggy, was, well better than most sounds you would get in a dedicated driving game. I thought it was just awesome 
Than #119 
You'd have to be joking... right? 
Familiar Names, Cont. 
Don't forget Ikka Keranen, teh Fingered One =D

Finished the game yesterday, btw -- and it was great. Have to agree with DaZZa on the Nova Prospekt standoff with the Combine, but overall the game was engaging without being too simplistic or difficult. I'm replaying it again, and waiting on that damned SDK... 
Gah 
Just saw BlackDog's post. Gah. 
Ewww 
who was it? His uncle? That is a hell of a thing to be known for. 
Frib 
Well, on my machine at work, Doom 3 looked nice, but was very samey the whole way through. The composition of the views you would often see didn't seem to be as interesting or generally accomplished in Doom 3. I guess because you spend most of the game in a military base.

I didn't think that all the fancy shadows in Doom 3 really made such a huge difference, apart from making the game feel a bit more solid. The lighting in HL2 wasn't as technically dazzling, but had a much more real world and gritty look. Doom 3 just looked a bit shiny.

Also, I couldn't run Doom 3 at ultra high res with all the fancy stuff turned on, so perhaps I missed out on a few things (the warping effect on glass for one.) I ran HL2 at 800*600 with most effects supported by the GF4 on. Doom 3 I ran at 640*480 low quality settings.

I don't think you need me to explain why I thought HL2 was a better game to play. 
Hardware Affecting Gaming Enjoyment... Re #128 
I borrowed a Geforce FX 5700 from a friend for a week or so when Doom 3 came out. I have an Athlon 64, so I ran the game at 800x600 at high quality, which seemed to be the same speed as medium quality. I never benched it. I thought the game was ok.

I have a GF 6800 now, and have since replayed the game. With a higher resolution and double the frame rate (maybe) I found I very much enjoyed sections of the game a more, even that I react differently and use different tactics.

Half life 2 just set itself to run at some crazy resolution with AA and everything going, and it always seemed to be running very fast - 60+ fps I'd guess. Near the end of the game the stuttering bug got horrendous though. After Valve fixes that I'll give it another try. Anybody else suffer from that problem?

I'm thinking that Doom 3 has more room to grow. I'd like to see a cavernous Hell, uh, cavern with 50 odd imps to run around in with. 
Stuttering Bug..? 
Audio Stuttering: Many Half Life 2 gamers are experiencing small pauses or "stutters" when playing the game, regardless of their hardware and/or settings. You hear stutters in speech, sound effects. The problem is that the game continuously loads textures into the RAM whenever you go aroudn a corner or see an enemy. This is not an audio issue, so don't throw away your sound-card just yet. The problem is the engine. This issue has been fixed already via a steam update.
The main change from the fix is the addition of a new command variable: mat_forcemanagedtextureintohardware , I will come back to this command in a bit.
 
... 
stupid line breaking thing...

mat_forcemanaged texture into hardware
(remove spaces) 
Hrm 
Just thought I'd chime in and say:

- I'm *really* enjoying this game so far. I just got to 'entanglement', i really enjoyed highway 17 and ravenholm was pretty good. I really like the weapons so far, especially the shotgun and the gravity gun, which serves many purposes with puzzles, etc. Maybe I'm dense but I did feel there was a bit of a discrepancy between the very noticeable linearity and how you were for the most part forced into following task by task, but at the same time some of the puzzles have left me frustrated as I had no clue wtf I was supposed to do or where to go.

- I still haven't finished doom3. Got bored after hell. Meh. 
HL2DM Released 
Restart steam and it will auto-update the game as per usual, this could be interresting :) 
It Is Interesting 
I played it last night for about a half hour. While the lag was pretty terrible, everyones ping hovered between 300-400, it was still tremendous fun. The weapons all feel about right, with the exception of the Magnum perhaps. I mopped the floor with that thing, even with my ping and ended up with a score of 40-12, pretty rediculous for as much lag was on the server. I think the server tries to over compensate aim or something because it was rare that I missed with that weapon, and I know I'm not that great of shot.

One moment that stuck out in particular in my mind was when someone was about to toss a exploding barrel, which there is an abundance of, I shot it with the Magnum and it exploded in his face giving me a kill. I thought it was pretty funny.

Anyways I suggest everyone checks it out. An interesting note is they are holding a mapping contest. Entries must be submitted by Jan 15th I believe can be worked on by a group of people. They are looking for some DM maps of course. First place is 5,000, 2nd and 3rd each get 3,000. Not bad, I may considered it after I get done with this semester of school and do a map over break.

I suggest everyone take a stab at it, even as laggy as the game is now. I believe it was just the servers were having too many on at a time, I think it should be capped for the time being to 8 or less, similiar to Doom 3.

Check it out. 
Best FPS For A Long Time. 
Enjoyed it a lot. Last level has wow factor with regards to architecture / atmosphere. The hovercraft levels went on a bit (*not a fan of driving games). Could have used more interesting hidden sh*t, but that sort of thing just isn't in vogue these days - shame.

Anyway, played, done, deleted, back to Quake1. :) 
HL2DM 
Played it at work this lunchtime. There were only 6 people or so playing, but it was utterly brilliant. I so much prefer this sort of thing to overly stressful competition over fun deathmatch found in most other games.

The magnum does seem a bit stupid though. It's like a rapid fire rail gun ffs. The other weapons don't seem too imbalanced though, I got a kill or two with pretty much everything. It's also quite interesting to start with such a potent arsenal. Grav gun, pistol, smg and grenades is certainly a change from axe and the worst projectile weapon :)

The grav gun is such a brilliant laugh. We had some grav gun duels going on, where we deflect stuff thrown at us using our own grav guns, then throw it back.

Does anyone know if you can use the grav gun to grab the projectiles fired with the alt-fire on the combine assault rifles? Can't remember if it was possible in SP before the last chapter anyway. 
Hl2dm 
yeah, it rocks
tossing barrels around is endless fun ;) 
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