As a matter of fact I can use some help as I'm feeling everyone wants a chasm quake mod, but I'm the donkey that carrots.
So far I've got the models in Quake running, but only on "notarget" function. If you have any ideas here is a devkit with the results.
There is still a lot to be done before all subroutines are cleaned up. For some I have a solution, but there are a lot of double poses in them.
To be done:
- stripping the frames for double action.
- adding the attack pain and death qc.
- eventually change the weapons.
- adjusting the sound files.
- making maps for it with the chasm.wad
chasm_ent1
chasm_ent2
chasm_ent3
chasm_quake_dev_00.zip