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Map Jam 9999 - Contract Revoked / Quoth / Knave
Ok, it's time to start Map Jam 9.

Today is 15th anniversary of a great Contract Revoked episode. We all played it, we all love it so Contact Revoked map jam starts today.

Therefore you should use incredible Knave texture set and Quoth mod by Kell for your maps. Details in readme below.

Dark Lowecraftian atmosphere, epic castles, creepy dungeons, fleshy caves, it's all up to you. As long as it's covered with Knave textures.
For inspiration you can play Contract Revoked, Quoth, Lost chapters and many other maps tagged as quoth and knave on quaddicted.

Deadline is July 15th, so you have 4 weeks to make your maps.

Textures and Prefabs

Readme

Now go map!
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I like the look of that start map, it doesn't seem confusing to find portals, just big. Which makes sense since there's a lot of entries. 
 
I never thought that people would be up in arms over a start map being too big. 
Lol 
so much ado about , you know

skacky, don't listen to anybody and just release your map 
People Have A Habit 
of getting all up in arms about pretty much anything around here... 
If He Wants 
Skacky can fill it with monsters as a separate release later if he really wants to. As it is, on with mapping.

I came up with a concept last night. Name is "Foucalt Vaults" (the player is like a pendulum going back and forth across a chasm-like tower/hall). Bsp name jam9_qmaster.

I have some custom textures that build on the knave set. Skacky, I can upload them here if you want to use them for any features around the entrance in the start map? The metal bits I'm using as a sort of foundation/drainage underneath the classic knave brick portion. 
Typo 
FoucaUlt Vaults 
Sounds Neat 
Like the concept Qmaster! 
Mapping Stream Incoming 
Along with some Funeral Doom. Starts in fifteen minutes.

https://www.twitch.tv/ionous 
#148 
Sure, upload them. I'll see what I can do with them and they also may be useful to other people. 
 
@skacky my map will be called 'Delusions of Grandeur' and its file name - j9dbear.bsp That is assuming I can manage to finish it on time :)

Am I correct assuming that level exit should lead to start.bsp?

Some progress http://i.imgur.com/mBJMJsm.jpg 
 
Yes, all map exits should lead to start.bsp. Your map filename should also be jam9_yourname.bsp for convenience's sake. Organizers can rename it later but it's better if the map already has the correct filename. 
This Looks Great, By The Way! 
 
DBear 
By convention, jam map names follow this template: jamX_mappername, so in this case yours should be jam9_dbear. 
Damn, 
second time today someone posts what I'm typing while I'm typing it... 
 
ok, thanks. didn't knew there is a convention. jam9_dbear.bsp then :) 
#158 
just try and pay more attention next time. Good lad ;) 
@skacky 
I now have a name and also want to confirm file name for my entry into the jam.

Name: Knight Gaunts

Filename: jam9_dumptruck 
Gaunts Like Short For Gauntlets? 
Or other origin? 
Gaunts Like 
Gaunts man. Flying bat lightning critters of ill repute. From quoth. 
It's From Lovecraft 
If I Can Finish In Time 
My map will be called "The Tugging". jam9_haunter it shall be. 
@brassbite 
There's actually an id connection and a Lovecraft connection in the title. :) 
Welcome Haunter! 
 
Tanks! 
Glad to be here. 
Gotta Love Guys Who Say Tanks Instead Of Thanks! 
So how many entries is it now? 
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