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New Q1SP: Bastion Of The Underworld
Ok, here it is - my first shot at mapping :)

Best described as a rolling, rumbling descent into Quake 1 single player devastation - with a few new surprises along the way; this is part of a larger episode that will be released later this year.

Especially big thanks to aguirRe for his encouragement and supporting me with his compile utils. WinQuake recommended; make sure you use -heapsize 32000 or higher.

Screenshots:
http://photopile.com/photos/sloochyslooch/quakemaps/121360.jpg
http://photopile.com/photos/sloochyslooch/quakemaps/121361.jpg

Download:
http://www.purple3.co.uk/kinn_bastion.zip

Demos appreciated :)
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Looks Great! 
Will give it a whirl when I get in from work ! =) 
OMFG! 
This map is uber impressive!!!

I liked everything: modified and new monsters, sounds, architecture, atmosphere, GAMEPLAY!

Kinn you Rock!

They killed me somewhere in the middle, so this is not the full demo sorry:
http://vondur.net/files/vondbast.dz

Only flaw is the lack of the skybox in the distribution and no single line in the readme where to get it and how to enable it in the fitzquake, so i played with checkered sky till i died. After they killed me i set up some cute volcano sky and continued with it, which increased the pleasure of course :)

So people, get ready your favourite skyboxes and enable them with the "sky skyboxname" command in the Fitzquake!!!

Kinn, keep em coming! :) 
Thanks Vondur! 
I'm glad you liked it - and your demo rocked as well!

Looks like I made a cock up with the skybox. :(. I removed it from the pak at the last minute to keep the filesize down, but I forgot to test how custom engines handle it's absence.

For the record, it was "ofelas" from Kell's site signsofkoth.co.uk, but i can't seem to reach that site at the moment.

Again, I apologise for this and suggest to others to follow Vondur's advice and manually enable a skbox of your choice if playing in a custom engine. 
Wow!!! 
50:54
2/5
300/308

Super! I'm impressed a lot!

I must say the same as Vondur: I liked everything, especially the gameplay. I want to make something like that in my future map (not upcoming, after that). I like ambushes and spawning monsters.

The only thing that I may not like in any other map is base monsters in medieval (gothic) maps, but I must say I liked them in your map.

And you didn't mention in readme some point I'd be interested to know:
How long did it take you to make this map?
What editor did you use?

I want to tell something more, but can't fight myself, I want play it again one more time =) 
I'm Afraid... 
If your first map was this good, God only knows where it'll go from here ;D Killer map, Kinn -- can't wait to play the full ep. 
Hm... 
am i the only one that can't play the map?
fitzquake and glquake crash saying there is a missing model ("progs/q2weap/v_shotg.mdl")
and winquake crashes with "Hunc_Alloc: failed on 1807696 bytes" even with -winmem 64.

what's the deal? 
Hmm... 
the model name was:
progs / q2weap / v_shotg.mdl (without the spaces) 
Replies 
necros: type "saved1 0" at the console and restart the level.

You've stumbled across a relic from the time when I had the full Quake2 arsenal in the game. Glitches like this will occur if the saved1 cvar is set to something other than 0.

As for the other error; I'm afraid I'm not sure about that one - i'll look into it.

PuLSaR and biff - I'm glad you like it!

To answer your questions, Pulsar - Editor: Valve Hammer Editor 3.4

Build time - on and off for a few months, but the QC has been simmering away for a lot longer than that - much of it probably dates back to 2002. 
Also... 
you say winquake crashes with -winmem 64. I'm not familiar with the "winmem" command - I use winquake with -heapsize 32000, so you could try that. 
Sweet Zombie Jesus 
300 monsters! Fucking hell!!! 
Looks Amazing + 300 Monsters 
i'll try to review this map soon. :) 
Not To Be Negative, But... 
Screenshots look great, please update the pak/zip to include the skybox, I'll wait for that before I play it.

I don't want to go to the hassle of trying to find some other (probably inappropriate) skybox to use with it, I'd really rather just see the proper one without any fucking around. : )

I for one don't give a shit about the file size. 
Btw 
I would download the Kell skybox that you mentioned, but I can't access his site either (I tried a few days ago and it was down then too) 
He He Sweet Zombie Jesus Good One LTH 
I have a new curse to add to my repartoire.

Can't wait to play it -- but now I'm going to make good on my promise to Necros -- perhaps tommorrow I'll get the chance.

Those screen shots are enough to make me cry as it is. 
Skybox 
ok, my file hosting situation is really fubared at the moment, so i can't upload a new pak for a while, but you can get the skybox from my yahoo briefcase:

http://uk.briefcase.yahoo.com/goatrender

id: goatrender
pass: gibsloocher

go to "my documents" - look for bastion_skybox.zip

hope this works ok. 
Repertoire 
Once again Ugly American doing the French wrong. 
Kinn 
I grabbed the skybox from there, everything worked fine... thank you! 
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