#147 posted by Spirit on 2011/10/08 12:22:06
Shrouded Bunker:
Looks nice, waterdrops in face were nice. To be honest I did not notice anything special when it comes to looks in the area, could have looked just as nice without megatexture but maybe the performance would have been much worse? I also felt totally lost, felt like I was revisiting the same areas but they were new items to pick and enemies coming at me so I was probably just inept.
Died on the escape elevator ride, getting a Q4 train ride flashback. Music in this level was REALLY ANNOYING BECAUSE IT CONSTANTLY MADE VERY LOUD NOISE IN THE BACKGROUND AND TADADAMMM BUDUDUMMM.
Authority machinegun seems nice but damage feedback is still meh. And I do not see the fun in sitting behind a box while the enemies do the same must to peek out, get 1-2 shots in their heads and having to repeat that cycle for 5 times until they drop or run to another cover (which, if you like this, is seriously well done).
I really hate duck and cover plus iron sight combat. Does not have much to do with classic iD FPS (I am beating a dead horse).
Does anyone feel like the races fit into the game? Or Stanley? I am genuinely interested. Maybe I am somehow expecting a background story that makes everything fit and coherent, I don't know. Probably expecting too much or the game is providing too many wanna-be realistic bits that my brain tries to make them all fit. More abstract games that leave to ones imagination seem more fitting to/for me.
I am still playing it though so there must be something about it.
PS:
+cvaradd g_fov 25 //to have fov 105. 80 is default, the 25 is added
I still have not managed to get an FPS counter.
#148 posted by Spirit on 2011/10/08 12:25:51
Another nitpick:
The enemy chatter seems weird. There often seems to be one "overseer" in the background who talks via speakers through the whole place. And the enemies speak coherent and quite nice english (thanks god I did not install the german version, eh?). Somehow this makes me feel too much in civilization.
 Spirit
Where did you get the english version? But anyways, I have to say thwt the german translation is not that bad.
#150 posted by Spirit on 2011/10/08 13:10:20
The internets.
Yeah the duck and cover stuff was getting a bit tedious, but on normal at least you can take a few out with the sniper then just run in and shotgun them. Even the guys in super suits, electro rounds murder them hard.
 Carmack Statements On Gamespy
#152 posted by Ron on 2011/10/08 15:09:51
http://uk.pc.gamespy.com/pc/id-tech-5-project/1199038p1.html
Don't understand it.
Are they trying to blame someone else, or what ?
 And By The Way ...
#153 posted by Ron on 2011/10/08 15:11:34
what does a driver have to do with having no tweak-able settings anyway ?
#154 posted by necros on 2011/10/08 16:47:55
is it the german voice overs you hate then? kind of surprising... i mean you spent so much money making a game like this, you could at least hire some good translation voices.
 Spirit
Pirated it or what? necros: I generally don't like voiceovers, and given the fact that in most games they are horrible, I was pissed off when I saw that I couldn't switch to english. Having played for a couple of hours, I realize though that the voiceovers are of pretty good quality. I'd still prefer the english version a lot, but it's bearable.
 Other Than That
I have to say the game isn't too bad. I haven't played any of the recent games, esp. sandbox games, so Rage being pretty damn linear doesn't bother me so much. A lot of the game has been fun so far.
But what really impresses me is the performance of the engine. Hell, it looks better than idTech 4 on my laptop, but it's a lot faster and feels much much better. Sure, I got the occasional texture popping in, but apart from that, it's pretty cool. I'd love to see it on a more powerful computer!
#157 posted by gb on 2011/10/08 18:45:22
> but it's a lot faster
I'm always slightly confused by this. People have also been saying that Crysis 2 is "faster" than Crysis, but IMO that's not at all the case.
Are you saying it's faster on the same hardware?? That would be pretty surprising.
 It's Wierd - The Textures
#158 posted by RickyT33 on 2011/10/08 18:45:44
They aren't very hi-res. A few of them are, but most of them are fairly low res. Especially if you compare it to Far Cry 2, or Crysis and Crysis Warhead. The fact that all of the maps have been completely hand-painted, and no two areas of the map look the same kinda makes up for it and more, but I was a little surprised that I couldn't increase the texture resolution more than I have.
 Crysis 2 Was Faster Than Crysis
#159 posted by RickyT33 on 2011/10/08 18:47:11
But then they released the DX11 and hi-res texture packs, and it was nolonger faster than Crysis, infact it was slower.
#160 posted by Spirit on 2011/10/08 18:47:24
Sleepwalkr: Yeah. There also is a language pack around but I think it does not include english, only the other languages.
 I Found A Rage Language Pack On TPB
#161 posted by RickyT33 on 2011/10/08 18:54:42
Not that I needed one, I was looking for you. Not sure if it would work, but it might be worth a try.
#162 posted by Spirit on 2011/10/08 19:02:31
#163 posted by gb on 2011/10/08 19:05:59
> Crysis 2 Was Faster Than Crysis
What?! Not for me.
 Spirit
#164 posted by JPL on 2011/10/08 19:50:51
Those shots are awesome !
 Hmmm, Interesting.
#165 posted by RickyT33 on 2011/10/08 19:55:27
You are right, it wasnt. But there was surprisingly little in the difference. Look here:
http://www.techspot.com/review/390-triple-monitor-gaming-performance/page4.html
Poor graphics card drivers for AMD/Radeon screw up the comparison slightly, but if you look at only NVidia, there seems to be very little difference between the two games.
I this example the two scenes will dictate the results, almost by as much of a factor as the engine. But you can clearly see in the Crysis screenshot, the area is much larger, and IMO the vegetation looks a lot better. As in there is a lot of detail in the scene.
 Well
I can't give hard data, but it sure feels a lot faster than idTech 4 does on the same machine.
#167 posted by gb on 2011/10/08 20:31:47
Well, like I said C2 was crawling compared to Crysis on my hardware. But it's OT here.
#168 posted by mh on 2011/10/08 20:56:13
Seems to be running faster for me too.
I'm seriously impressed with the loading times; I would guess they're back down to almost Quake II level.
The Wasted Clan were fun; I got a good laugh out of their Union Jacks and shouts of "Oi!" "Fack!" "Wankah!"
I don't doubt that megatexture is one valid vision of the future. Reminds me a little of Quake in one way; it's just something so radically new and different that I guess some people don't fully understand and appreciate what they're looking at yet.
 Re: Deadendthrills Screenshots:
#169 posted by necros on 2011/10/08 21:32:03
jesus FUCKING christ. does it really look like that???
i'll admit i haven't been following rage too closely, as i figure i'll get it regardless (unless i started hearing that it unilaterally sucked, which i haven't).
but like... that kind of shit makes me want to map for that game like crazy...
#170 posted by [Kona] on 2011/10/08 22:58:46
that deadendthrills screen looks like a piece of art you'd see on deviantart, not just a random game screenshot! it looks fkn awesome.
alas, it'd be a good few years before i play it - i've gotta get through all the crap from the last few years first haha.
I thought the game felt very half-life 2. then the final level. WOW there.
Also, man, the ending... wuuuh. That's it? I sense DLC ahead.
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