
Willem
#17929 posted by
necros on 2010/01/08 21:01:56
i tried this once in the hl2 engine.
it was just this big open venice-like map where you could enter most of the buildings and you were given an airboat at the start.
thing is, you loose interest in it when you realize no one wants to play a map without anything in it. :P
#17930 posted by
Zwiffle on 2010/01/08 21:15:11
Well I think a small detail-oriented weekend mapping project could be a bit of fun, I just have to force myself to actually do it instead of sitting on my ass playing games all weekend.

Tronyn
#17931 posted by
meTch on 2010/01/09 03:11:25
this has been rolling through the various quake forums
http://nostalgia.poweredbylasers.com/categories_template.php?global_page=originals&gameNo=10
i cant remember if ive seen it here yet

Map Downloads
#17932 posted by
ziffon on 2010/01/09 15:45:21
What's a good place to download all the classic quake 1 custom maps these days? I'm thinking of headshot, ztn, gandhi, danimal and the other guys.
cheers

No
#17936 posted by anonymous user on 2010/01/10 12:45:48
He's obviously looking for DM maps.

Found What I Needed At Quaddicted.com
#17937 posted by ziffon on 2010/01/10 21:06:06
Thx!
#17938 posted by
Zwiffle on 2010/01/11 22:22:30
Did anyone finish a start map over the weekend?
#17940 posted by anonymous user on 2010/01/11 23:58:48
start map = boring, nothing to kill no fun... next theme please
#17941 posted by
JneeraZ on 2010/01/12 00:02:14
There are lots of LDs who like visuals and only do the monsters because they have to. Just FYI. :)

I Started A Start Map...
#17942 posted by
generic on 2010/01/12 01:25:10
...and only got one room :-(

It Was A Great Idea
#17943 posted by
nitin on 2010/01/12 02:12:11
enough time in a speedmap session and the good ones could be used to introduce new maps by other people.
#17946 posted by anonymous user on 2010/01/12 10:24:40
I know Willem, good luck for you guys!
have fun

Yeah, Fucking
#17947 posted by
megaman on 2010/01/12 11:42:56
There are lots of LDs who like visuals and only do the monsters because they have to.
Maybe those should team up with guys that find visuals too much work to really be able to do it properly. Like me.
It would probably require working from low detail gameplay testing layouts like in that other thread, though.
#17949 posted by
metlslime on 2010/01/12 11:47:05
There are lots of LDs who like visuals and only do the monsters because they have to.
Nowadays those are called "environment artists" :)
#17950 posted by
JneeraZ on 2010/01/12 11:55:06
Haha, true enough. I do a lot of both so I forget that some guys are exclusively one or the other these days.

Trinca
#17951 posted by negke on 2010/01/12 13:10:40
Go map!
#17952 posted by anonymous user on 2010/01/12 14:37:35
not the proper theme for mapping... maby later on

How Many Times Can You Die!?!
#17953 posted by
sock on 2010/01/12 19:12:48