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That was great! Felt very ELEK. Not much to look at in parts (though in others quite look-worthy, in a very particular bold blocky, cyclopean way), but it’s creative and well laid out with some great fighting scenarios. Weapon progression was great, worked very well for me. Only 2 very easy secrets on my first run through. The red fog worked quite nicely, I thought – Like Necros I really enjoy the look of the area in shot 3 – the pinked sky reminds me of Ghostbusters, for some reason. Not sure what that is.
The opening fight, in the relatively tight ‘undercorridors’ was a great way to begin. Difficulty was kept fairly high throughout, but does kind of flatten eventually. Kind of a necessary evil, perhaps – I can’t think of many maps where this doesn’t happen. I had plenty of ammo and health at the end – maybe I was just playing wrong, but I could have handled some more ambushes near the end of the map – maybe even a false end with one last crazy gasp of combat, like in RJ’s The Lizard’s Trance.
Anyways, got a demo here – this map is a great addition to the maps you’ve produced before. You are a very dependable dude.
http://www.quaketastic.com/upload/files/demos/catatonic_drew1.zip