 Grrrr
#159 posted by Megazoid on 2004/12/05 09:07:22
Your Planetquake email address doesn't work. Email me.
P.S.
Not sure if it's just me Than, but your map links don't work either.
I suggest changing them from h**p://www.planetquake.com/dl/..ect
to
h**p://www.fileplanet.com/dl/..ect
 Biff
#160 posted by Lunaran on 2004/12/05 14:49:00
I always nod and shake my head when I'm playing HL 1&2. I thought I was normal ...
 HL2 Movie
#161 posted by Mike Woodham on 2004/12/06 08:09:01
So where is the high-quality movie?
I have downloaded the 677M file but there is supposed to be 1.5G file somewhere. The 677M is not too good quality-wise but still fun to watch.
 I Found It Boring...
#162 posted by necros on 2004/12/06 15:18:03
but the link should be on the bottom of the list. (High Quality Version - 14xxMB)
 Hmm..
#163 posted by - on 2004/12/06 19:39:22
spoilers eh? so i could watch the movie rather than playing the game and then know wtf people are talking about?
 Well
#164 posted by than on 2004/12/07 08:12:04
not really, there aren't "spoilers" regarding steam being a piece of shit.
Just in case anyone who hasn't played HL2 is wondering, HL2 > Doom 3 :)
 Hmmm
#165 posted by Bal on 2004/12/07 08:55:07
I've been playing HL2 a bit, and I have to agree with than, HL2 >> D3... =)
Its just so much more fun, and the gameplay is rarely repetitif from what I've seen for now (I'm in Nova Prospect), which definatly isn't the case for Doom3.
What I quite like is the sense of location some of the maps have, it just feels right, and very atmospheric. Like when you're climbing around on the large bridge, or just driving the buggy around (you really feel like ur traveling, first time I felt that while playing an FPS).
 Blue Grav Run
#166 posted by biff_debris on 2004/12/07 11:05:13
Bal: I read in the Raising the Bar book (which yes, I went ahead and bought this weekend) that they had to tweak the car/boat physics severely, since it would induce motion sickness the way they first had it ;D
Anyways,*SPOILERS to anyone who hasn't finished the game (and why the hell haven't you yet?)*
Saw a way to go back through the whole game with the blue gravity gun you find in the Citadel (which can pick up practically anything, as opposed to the one earlier on): just start your game, bring down the console and type changelevel d3_citadel_03, which is right where you get the blue GG. Then type changelevel d1_trainstation_01, which puts you at the beginning of the game, and then give_weapon_physcannon to re-give you the gun. Now, head out there and get physical!
 Lun
#167 posted by biff_debris on 2004/12/07 11:16:55
Hehe, I nod and shake now -- I used to only try to get some nice buttshots of Alyx...
 Alyx Is Ugly.
#168 posted by czg on 2004/12/07 11:54:02
 Hm...
#169 posted by necros on 2004/12/07 12:11:59
just finished hl2... interesting endgame 'battle'. thank god it wasn't some stupid clich�d boss fight. :P
don't know what to say about the ending though... the lack of finality bothers me, but i like happy endings so i guess i deserved that. ;)
this game actually makes me want to map for it. i think a horror oriented map would be amazing in there. maybe better than d3's horror handling. ... maybe ;)
 Oh Yeah
#170 posted by necros on 2004/12/07 12:13:29
and the beginning sequence is pure genious. it was really cool and set the mood perfectly when you are trying to escape for your life, not to mention all the little touches that are scripted into the guards ("pick up the can" :P)
 HL And HL2 Story
#171 posted by Jago on 2004/12/07 17:18:24
I've found a very nice site that tries to explain the events in HL and HL2 with great detail, providing background information. This site obviously contains major SPOILERS. Read it all here: http://members.shaw.ca/storage_4/hl2story/
 Cool!
#172 posted by necros on 2004/12/07 18:10:44
thx
 Nothing Special
#173 posted by macca on 2004/12/08 00:35:01
downloaded the cracked HL2 game
Bugger Steam IMO
Works a treat
I wouldnt pay for this game though. Its NOTHING special
Give me a good RPG any day
Cheers
 Macca.
#174 posted by Shambler on 2004/12/08 04:32:48
You're a knoblord.
Don't waste our time posting inane comments on here based on playing a w4r3z version.
 Shambler
#175 posted by Jago on 2004/12/08 06:14:04
Would be you be so kind as to provide a list of features that the legal version of HL2 has over the warez one? Except for Steam and multiplayer, that is.
 Yeah/
#176 posted by Shambler on 2004/12/08 08:06:40
Moral superiority.
Now STFU, n00b.
 And
#177 posted by Kell on 2004/12/08 08:53:08
another feature I really like is that Valve get paid the money they deserve.
 Gabe Newell Ate All The Money!
#178 posted by czg on 2004/12/08 08:56:04
And all the babies!
And all the cattle!
And all the alien hive queens!
And all the muffins!
And all the russians!
 Macca
#179 posted by Zwiffle on 2004/12/08 09:54:54
I mostly agree with you. It took ~6 years to develop the engine. ~1 year to develop the game content. Only 1 year. While I admire the engine and the effort put into it, the content didn't seem all that spectacular to me.
But then again, I agree with Shambler: don't warez. :(
 Heh, Weird.
#180 posted by czg on 2004/12/08 10:25:23
I am of the complete oposite opinion of Zwiffle here.
I think the source engine is utterly amateurish (perhaps a bad word, but whatever) and awkward compared to Doom 3.
Source supposedly being the ultimate engine for modmakers sounds highly dubious to me, since all game content is kept locked away in secrat files that you need to go through steam to do anything with. Level scripting is done with a complex array of obscure entities linking together in ungodly ways that make adult jesus cry.
Compare this with Doom 3 which is completely open, just about all game assets are easily editable tga files or plain text documents, everything is open to the user, even the maps. Scripting is done with a very user friendly (if you know programming, which you ought to do if you're making a mod anyway) scripting language that is easy to get an overview of.
The one thing I'll give Source some credit for is it's physics system (which isn't even't Valve's own doing, but Havok) which is much more flexible and versatile than Doom 3's.
Source is clearly the last iteration of the quake generation of 3D engines.
On the content side though, HL2 is completely awesome. The environments are realistic, lush, gorgeous. Models have amazing animation and look gorgeous. (PS. Barney I love you!) Sound, although imho not as immersive as Doom 3, is gorgeous. The setting... ...OMG the setting, the atmosphere, the world, the premise... I am socked and awed! Gorgeous!
Doom 3 was pretty, but got a bit monotonous, and formulaeic (sp?).
Anyway, that's just my �2.
And of course HL2 gets a lot of credit for bringing us that gorgeous hunk Barney. <3 <3
 And Just To Clarify...
#181 posted by czg on 2004/12/08 10:27:32
Being socked is almost as good as being shocked, only better!
 Yar
#182 posted by Bal on 2004/12/08 10:57:34
Yeah I agree with czg, finished it last night, and this is the nicest game I've played this year despite the steam annoyance.
Was a bit dissapointed there weren't any more funky weapons, I liked the strange alien weapons in Half-Life, but they wouldn't have quite fit in as well in this one I guess. Fortunatly the grav gun was there, oh and Dog rocks. =)
I really wasn't expecting to enjoy this game so much.
 ...
#183 posted by necros on 2004/12/08 11:57:34
so how do i make maps? O_O
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