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Map Jam 9999 - Contract Revoked / Quoth / Knave
Ok, it's time to start Map Jam 9.

Today is 15th anniversary of a great Contract Revoked episode. We all played it, we all love it so Contact Revoked map jam starts today.

Therefore you should use incredible Knave texture set and Quoth mod by Kell for your maps. Details in readme below.

Dark Lowecraftian atmosphere, epic castles, creepy dungeons, fleshy caves, it's all up to you. As long as it's covered with Knave textures.
For inspiration you can play Contract Revoked, Quoth, Lost chapters and many other maps tagged as quoth and knave on quaddicted.

Deadline is July 15th, so you have 4 weeks to make your maps.

Textures and Prefabs

Readme

Now go map!
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http://imgur.com/a/QOFIW

A cozy little knave map with a bundle of secrets to find. 
Looking Good Mukor 
 
 
A final shape is emerging from the wreckage...

http://imgur.com/a/gC1y8 
 
Always trust ionous to make something crazy and 45-degree-angular. 
Looking Good Everyone! 
Not participating myself but I look forward to the jam.

Also my friend who I send quotations to on facebook appreciates the drama in this thread. ;) 
Almost Stream Time 
Quake mapping. Finnish Black Metal.
https://www.twitch.tv/ionous 
Dang It 
Only 2 days left for mapping. Crap. Now what? I haven't even put a single monster or item in yet and still have 60% of geometry to do.

But it looks cool! Dang it. 
Uh. 
You have until July 15th. 
 
LEMME JUST START FROM SCRATCH A WEEK FROM DEADLINE

NO BIG DEAL

If my 24hrjam map contested anything its my ability to work under pressure. 
Hang In There 
Ugg mine's pretty beastly at the moment. Hey we all have a lot of work to do.

@Qmaster. Just cut your level down to 40% and make that playable. Might turn out better than you think.

@mukor - you can do it! 
Screenshot 
Wow! 
Looks great, Pulse! 
Looking Forward To This. 
Everyone's screens so far are looking real good. These jams have produced some of my favourite maps. It must be hard to make something under a tight schedule, but all of the maps are impressive regardless. 
@pulsar 
Love the elongated architecture. Lighting looks pretty damn cool with that Sky box. 
Wow 
 
They would love to have maps like this, but instead they get procgen crap. 
Everything Is Looking Awesome! 
Can't wait to check these out on The Quake Grave, going to be another great map jam! 
@ArrrCee 
Your channel's a weekly habit of mine GG!. :) 
@Pulsar 
re: deadline

I think a lot of us will be working hard to complete our entries by the deadline but since this community is global (I am in California) could you give us a bit more info on when you'd like the files? I recall with retrojam 6 I rushed to get something done but my deadline was hours before a lot of the other entrants. IIRC there was an extension which really fucked me. If we have a solid time to target I'd appreciate it. 
@dumptruck 
Thanks buddy! Glad I can keep your Quake habit going. =) 
Deadline Extension 
Due to many mappers' requests, the deadline is extended to July 22th 7 pm GMT.

I hope that will help everyone to polish their maps and test them well.

Moderators, please update the OP. 
@Pulsar 
Thanks. Nice to have the extra week and a specific time. Might have to add some coop or something special with the extra time. 
Or 
You could maybe sock-detail it. Add in some ceiling beams, background details such as little areas out some windows, etc.

I, for one, will now probably be able to finish this so yay, thanks Pulsar! 
@Qmastah 
You could maybe sock-detail it. Add in some ceiling beams, background details such as little areas out some windows, etc.

At my level there's no sock anything in my maps. :) But yes my floors will now look proper and I'm a big fan of "out of reach" / secret detail areas. 
A Few Screenshots 
refactoring a lot of the map right now, but this might give you an idea about how my map is progressing...

http://imgur.com/1C09AVX
http://imgur.com/6eHKVye
http://imgur.com/B10u2Ah
http://imgur.com/gkb92kH

Eh, its OK 
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