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Quakis, I highly doubt it's vanilla limits specifically, but some source ports support room-over-room and sloped floors etc which restricts the playability of the wad. 
 
I made some pretty big Doom levels without ever seeing either of those two errors. I actually don't think I'd even heard of them until now. 
Well, Yes 
Quakis is right. If you make stuff too complex, e.g. too many details/sidedefs visible at once, there'll be HOMs and such. This does not occur when playing the level in a limit-removing port.

When I say vanilla, I mean it in a somewhat loose sense - if something needs HOM protection, it's okay; just no OTT stuff or megamaps. 
Quakis 
There exists a source port that allows you to see if a certain area in a map is going over the rendering limits: http://remood.org/standard/index.php?page=chocorenderlimits&guid=none 
@Breezeep 
Thanks, was unaware of ChocoRenderLimits. 
STRAFE Live Stream 
https://www.youtube.com/watch?v=jCI230nKQEY

for dev purposes, they couldn't get the stream to be private. 
It's Not A Good Map Unless ... 
... you spawn facing a key you can't get, a megahealth, and ten monsters' asses. 
Just Their Asses? 
 
Doom Map Jam 
Why not do a Doom 64 EX map jam? This game is woefully under-supported by the community.

https://doom64ex.wordpress.com/ 
 
Well...

"No graphics or sounds from Doom II have been reused in Doom 64; instead, it features completely new sprites, textures, levels and sounds and features a completely different art style."

... 
 
 
then why the fuck is it called doom anything 
Doom64 
Was on the N64.

It was awesome.

https://m.youtube.com/watch?v=u2MWISK-apQ 
OTP Is Trollin Yo 
I really hope Lun wasn't thinking that egypt shot was from Doom64. :P

Doom64 stands out as a really great re-imagining of Doom. It has way more atmosphere, has a great soundtrack and art style.

It's sadly missing the Arch-vile and Revenant but it's worthy of the Doom name far more than Doom 3 ever was. 
 
hmm, just tried it (never played it on the n64). it's pretty cool, like a mod. :) 
 
It really comes into its own when you get to the hell levels around level 8 or 9. It's more similar to Quake in atmosphere. 
 
skidding off a dark road into a ditch is more worthy of the Doom name than Doom3 was 
 
Doom 64 is what Doom 3 should've been. It's an excellent game, stronger than Doom 2 in most aspects though it lacks the Revenant. I wouldn't mind a Doom 64 EX jam. 
Seems 
The link I posted wasn't the playlist, so here's that:

https://www.youtube.com/watch?v=u2MWISK-apQ&list=PL25F47CA6F3F95562&index=1

Mapping music. 
 
There's a livestream called Salty Bet

http://www.saltybet.com/

that's a continuous endless tournament between AI playing every character from every fighting game ever. It's in no way balanced and viewers can place fake bets with fake dollars.


Seeing it made me instantly wish for a 24/7 livestream of a bot playing Doom wads. 
 
Make your dreams a reality 
Lunaran 
Something like AutoWolf
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