#27522 posted by
Joel B on 2016/04/28 20:59:42
BTW these are being posted in the SA "Early FPS" thread... the guy has lots of super-nostalgia-bomb magazine scans.
If you have SA forums access (or if the Games forum is currently un-paywalled) you can see all his posts at
http://forums.somethingawful.com/showthread.php?threadid=3420790&userid=167046 ... he starts posting scans on March 27 (page 9 of his posts).

#27521
#27523 posted by
mankrip on 2016/04/29 02:07:23
Thanks czg, I've saved 36 pages of Quake-related stuff from that album. Will upload it later.
#27524 posted by
mankrip on 2016/04/29 03:09:50
Here's the 36 Quake-related pages:
PC Zone magazine scans
That imgur album also has a Quake 2 article, but I haven't included it.
#27525 posted by crystallize on 2016/05/02 16:01:17
Are there some cool Quake demos for protocol 666?

Lol That Hippie Get Me To Download A Warez Copy
#27528 posted by anonymous user on 2016/05/05 03:41:07

Apple Music?
#27531 posted by
ijed on 2016/05/06 02:21:46
Isn't that the one that removes unrecognised audio files from your harddrive and replaces wavs with mp3s?

Wouldn't Suprise Me
#27532 posted by steveaaus on 2016/05/08 12:00:09
iTunes is pretty crazy too.
But Steam's update policy - what a pile of shit.
No matter what i try, i can't get around it f-ing me over with my slow connection.
Just let me play the game for fucks sake.
http://moronstalkingrubbish.com/steamingPileOfShit.htm
#27533 posted by anonymous user on 2016/05/08 12:02:30
Anyway - nearly finished Back to Bed.
Meh... decent puzzler. Had to go online to cheat level 14 but i should have sussed it out.

RetroAhoy
#27535 posted by
Mandel on 2016/05/14 11:59:47
Oh how nice! I got a credit in that video! My name is on screen at 59:31. Great success.

Are There Quake Engines (or Quake Based Games)
#27537 posted by
SleepwalkR on 2016/05/15 19:30:24
that allow multiple mods?

This Was Asked Just Recently Somewhere On These Forums
#27538 posted by
Spirit on 2016/05/15 21:20:38
It depends what you mean by that. Some engines support layering game directory on top of each other.
FTEQW can probably merge bytecode hex patterns with deep neural learning convolving networks.

I Mean The Former
#27539 posted by
SleepwalkR on 2016/05/15 22:08:36
TB has this ability and I was wondering if it was useful at all. I guess I'll keep it in then.

Thanks Mfx
#27542 posted by
SleepwalkR on 2016/05/15 23:23:20
I am just debating whether to leave that feature in or not. I suppose it might be useful, but maybe "mods" isn't the right name for it.
#27543 posted by
ericw on 2016/05/15 23:40:45
iirc, Warpspasm required running as two mods, "-game warp -quoth". so hypothetically if you were making addon maps for warp, it might be useful for TB to load assets from both gamedirs
#27544 posted by
Spirit on 2016/05/15 23:49:11
Sounds useful, if only for testing. Must use the same order as whatever engines support multiple gamedirs though, otherwise it is ripe for headaches. Try DP and FTE at least