
Doom On The MacBook Pro Touch Bar
#28436 posted by
mfx on 2016/11/22 19:55:03

Best Use Of That Thing So Far.
#28437 posted by
SleepwalkR on 2016/11/22 23:38:14

Quake On The Sega Saturn Analysis
#28438 posted by
killpixel on 2016/11/24 00:30:39

Map Stalling
#28439 posted by
Qmaster on 2016/11/25 04:35:03
Qmaster's Projects:
======================
Standalone Releases:
----------------------
QMA1. Tech/Base Style Level. Very large interconnected and exploratory underground cave base/factory. My largest level yet and only halfway to where I want it. Off an on project for the past 4-5 years. Motivation comes and goes in spurts of tech goodness.
QMA2. Random mishmash of styles. Getting to the point that the indivual sections (which were originally the starts of other maps whose theme and small areas I didn't have motivation to expand on) aren't very good by todays standards, set by AD of course. As such I'm less and less interested in working on this icky mess of a map. Suggestions?
Mods:
------
QMA3. Keep. Old knave mod that's technically finished though it never ended up what I wanted it to be. Not sure if I should release it since the underlying mod is technically still WIP. Not sure if I should renane the mappack and keep Keep as the mod name either. Suggestions?
QMA4. The Quake 2 Project That is Yet To Be Named. This is my long planned game to create a sequel for Quake, something which no one has made yet. It saddens me that there has never been a sequel to Quake. AD however is a sequel in its own right and gave me the idea to instead of developing this massive project from scratch later on in life in another engine after to instead start creating this with AD as a base. The stylized look is imo much better than any more realistic games and lends itself to more interesting art.

Qmaster
#28440 posted by
Mugwump on 2016/11/25 04:59:02
QMA2. Suggestions? Have you tried Ubiquitous' first release, Infernal Ascent? That's a prime example of mixed-style done right. It could serve as inspiration. Also, you could consider a collaboration with another mapper.

Installing Q1 On A Win98/3dfx Voodoo2 Machine?
#28441 posted by
Mugwump on 2016/11/25 10:19:56
Hey guys, I have this guy at Quaddicted asking about installing Quake on the antique system mentioned in the title. Is there a modern engine that can support that or is he stuck with old GLQuake?
Here's the thread if you want to reply to him directly:
http://www.quaddicted.com/forum/viewtopic.php?pid=1994
#28442 posted by
metlslime on 2016/11/25 10:22:22
Fitzquake theoretically could do it but there's a good chance that I broke something since I never had such a system to test on.

Errr.
#28443 posted by
Shambler on 2016/11/25 11:38:31
" aren't very good by todays standards, set by AD of course."
Nah mate. AD is great, but you can still make very good maps that don't reach that standard.
#28444 posted by
Cocerello on 2016/11/25 12:02:26
aren't very good by todays standards
Forget about what is considered an standard by the community, just map what you want. Not going by what you like the most is the second reason for map stalling (first is going for too grandiose ideas).

Q1win98/vodoo2
#28445 posted by
madfox on 2016/11/25 23:49:57
@-mugw I would reply if the link made any sense to your comment.
As it doesn't I can only say I have a win98 computer with a vodoo2 on which I can play Quake1. I had to install the very weird GL-Open filter that immediatly started complaining about its insecurity for the net. As I have computers that are stand alone and not connekted to the net I can safely play.
There's only one thing that bothered me the most and that is that the quality of the screen tends to the nasty yellow Q2 gamma, which I don't like at all. It may be vodoo2, but there's nothing that makes it feel better like Tombraider or Unreal.
I think the reason is, that Quake hasn't the same catch for the colourfilters, so anyway, if I had to choose it would still be Fitzquake above Vodoo2 on win98.

Madfox
#28446 posted by
Mugwump on 2016/11/26 00:53:10
The issue discussed starts at post #9 in the thread I've linked. Previous posts are unrelated. I probably should've mentioned that, sorry.

There's Still Hope For You Skacky.
#28448 posted by
Mugwump on 2016/11/28 12:08:54
"Le tivi cho tr�s tr�s f�musse..." Bwahahahahahahahaaa! The guy has a generally good accent but sometimes what he says clearly shows that he's not french. And seriously, can they stop with the croissant/baguette/accordion clich�s already?

Heh!
#28451 posted by
Mugwump on 2016/11/28 14:01:25
But really, it's as if we were constantly portraying Americans with a Bible in one hand, a Colt in the other and shouting "yeehaa!" to some country music. I can assure you it gets old pretty fast...

Every Single Stereotype Ever Conceived In The History Of Mankind Is Tr
#28452 posted by
czg on 2016/11/28 15:40:10
ue
#28453 posted by
Kinn on 2016/11/28 15:44:31
I am so triggered right now.

Czg
#28454 posted by
Mugwump on 2016/11/28 16:24:00
I don't disagree with this statement but any culture is so much more than its stereotypes.

Also...
#28455 posted by
Mugwump on 2016/11/28 16:29:21
Stereotypes have a tendency to stick around while the culture has moved on. For instance, you don't hear much accordion in french culture anymore.

Omelette Du Fromage! Omelette Du Fromage!
#28456 posted by
czg on 2016/11/28 16:31:08

That Would Be "omelette Au Fromage"
#28457 posted by
Mugwump on 2016/11/28 16:35:20
Omelette with cheese, not omelette of the cheese... ;)
I just added steam to steam as a non-steam game so I could play steam while playing steam.
...I was bored.
#28460 posted by
muk on 2016/11/29 00:08:17
I just had a good chuckle over my early internet days.
I thought Methodus Toolz was sooooo legit.
I also remember thinking I was hot shit for being able to play sounds in AOL Chatrooms. I'd always play this one called "tongue". I cant remember what it played though :(