
...
#299 posted by
- on 2004/02/27 00:06:36
Speedmap Session 70!
This Saturday! 4pm EST! 9pm GMT! Meet on irc.gamesurge.net in #speedq1.
Theme?... First week of our second megatheme... 'A Tribute to Headshot'! Each week we'll be using classic sets used in Headshot's classic deathmatch maps!
First off, we have... Red Brick! Red Brick walls, 'tech' tile floors, tech lights, and riveted trims! And we might as well give mappers a bit more choice, you can make Grey Brick maps too, which are more castle themed than Red Brick. You may make Single Player or Deathmatch levels, as always.
I'd suggest looking at the maps 'fsdm1' (or it's later remake 'qcon1'), 'ztndm6', 'warfare', 'dapak9' (grey brick), and 'xl1dm2' (also grey brick). Damaul7 is a dm/sp hybrid of both Red Brick AND Grey Brick, so it may be good to look at that too.
Maps can be presubmitted to scampie@spawnpoint.org, sorry for being late with the announcment...
(no asking about sm68 or sm69, we'll get back to those later)

Oh, And For Anyone Wondering...
#300 posted by
- on 2004/02/27 00:11:46
Themes will be:
Sm70: Red Brick/Grey Brick
Sm71: Dapak
Sm72: Spinev2
Sm73: Dead/Agenda Textures
http://www.planetquake.com/peek/authors/headshot.html is a good place to see his old maps.

Ghhj
#301 posted by
gibbie on 2004/02/27 05:52:49
hehe scampie you red brick fetishist :)

Will
#302 posted by
Zwiffle on 2004/02/27 13:47:52
Wads be provided for us or do we have to get our own wads from the maps to use?

Hh
#303 posted by
gibbie on 2004/02/27 14:06:07
all the the textures are in quake101.wad.

What Gibbie Said...
#304 posted by
- on 2004/02/27 14:16:38
is true for this week and next, but yeah, I'll rip wads every week if people can't figure which textures are used in all these classic maps. I'll get one for sm70 up tonight.

That'd Help...
#305 posted by
necros on 2004/02/27 17:39:07
i've never played any of the dm maps you mentioned.

Er
#306 posted by
- on 2004/02/28 15:05:44
slightly late with this (hour before start...) wad of textures used in red brick and grey brick maps.
http://speedq1.spawnpoint.org/files/sm70_wad.zip

Theme Idea:
#307 posted by
metlslime on 2004/02/28 21:19:22
"Maps you have to play through twice"
This is open to interpretation, but it might mean that the changelevel points back to the map and this time you have a RL so you can access the true exit, or maybe it means that you do the rune trick, or maybe it means that you have to make a choice so you can't experience everything the first time.

Hmmm
#308 posted by
Zwiffle on 2004/02/28 21:23:20
kinda like a "choose your own map path" map... branches to two different alternate routes depending on which exit you choose, which could mean play through it 3 or 4 times if yo uwant to play through all the paths. Neat.

That's A Good Idea!
#309 posted by
necros on 2004/02/28 21:47:03
there are so many things that you can do.

That Sounds
#310 posted by
nitin on 2004/02/28 22:01:41
a bit too complex to properly accomplish in a speedmap. Sounds betterfor a turtlemap idea.

..?
#311 posted by
necros on 2004/02/29 11:41:28
not really -- i pulled off that idea for a speedmap once.

Got My Hands On
#312 posted by HeadThump on 2004/03/01 13:22:59
Dapak11 and Spine2 but all of the download sites listed on PlanetQuake/Dapak and
http://www.planetquake.com/peek/au... are non-functional. Also, only Dapak11 is available at gamers.org of the Dapak series. To be maps of that degree of influence and caliber you'd think PlanetQuake would have kept them around.
#313 posted by
- on 2004/03/01 14:42:21
I'll be uploading all of Headshots maps and the Dapak pack this week to my site, so let's not worry about that.

Sweeet!
#314 posted by HeadThump on 2004/03/01 16:13:30
Thanks Scampie ;)

Uuu
#315 posted by
gibbie on 2004/03/01 16:20:44
all maps are available at
http://maps.quakeworld.nu/?a=maps&game%5B%5D=1
so dont bother uploading

Sm71!
#316 posted by
- on 2004/03/05 10:27:04
sm71 is tomorrow! same time as usual, 4pm EST. irc.gamesurge.net #speedq1
Theme is Dapak. DM or SP maps are acceptible. Use the link in the post by gibbie above mind to download all the Dapak maps if you need referance.
email is still scampie@spawnpoint.org

HeadThump
#317 posted by Helpfull Harry on 2004/03/05 16:02:09
You've just got to change the URL of the link, and the d/l's should work. You just put,
fileplanet.com/dl.aspx?
before the file name path, eg
http://www.planetquake.com/dl/dl.asp?dapak/dapak10.zip
would become,
fileplanet.com/dl.aspx?dapak/dapak10.zip
should work for most planetquake sites where the d/l's don't seem to work.

Hmmm
#318 posted by Helpfull Harry on 2004/03/05 16:04:51
"http://www.planetquake.com/dl/dl.asp?dapak/dapak10.zip"
would become
"fileplanet.com/dl.aspx?dapak/dapak10.zip"

Hmmm, You Should Get The Idea
#319 posted by Not So Helpfull Harry on 2004/03/05 16:06:58
I can't try again

As If...
#320 posted by
Shambler on 2004/03/06 05:43:32
...we didn't get enough bloody Dapak clones the first time around >:(

Thanks Harry
#321 posted by HeadThump on 2004/03/06 11:47:26
I thought it all was a result of the last time Pappy did some spring cleaning, but that is really good to know. I think I'm going to mosey over to Quakelab and see if I can get those links to work.

Speedmap #72!
#322 posted by
- on 2004/03/11 09:28:03
Begin CnP!
The time
9pm GMT on Saturday, 13th of March
that corresponds to 4pm EST or 9pm UK time
The place
on IRC, in #speedq1 on irc.gamesurge.net
The plan
Make a map in 100 minutes or less. or more.
The theme
3rd week of the Megatheme... We do Spine maps this week! Easiest to show you maps using the theme...
Spinev2
http://speedq1.spawnpoint.org/files/spinev2.zip
Spine (older version of the same map above)
http://speedq1.spawnpoint.org/files/spine.zip
ztndm4: The Steeler
http://speedq1.spawnpoint.org/files/ztndm4.zip
Take a peek at the maps, and get an idea for the theme. Here's a
.wad for conveniance:
http://speedq1.spawnpoint.org/files/sm72_wad.zip
If you can't make the session, make a map before and email it to me at:
Scampie@spawnpoint.org

So...
#323 posted by
xen on 2004/03/20 17:03:16
There wasn't one tonight?