#318 posted by JneeraZ on 2009/04/01 00:03:19
Off balance is better than nothing! I say include it.
#319 posted by Trinca on 2009/04/01 00:10:36
Let�s do something?
please all that are in take day 1 to make final builds... post today everybody that have a map for noent make start map!
And release day 3 of April?
I think 2 or 3 days isn�t bad at all since maps are almost done?
What u guys think?
 It Looks Like
#320 posted by gb on 2009/04/01 00:14:20
Trinca, ericw and myself think that 1-2 days more could be good.
I know I could at least fix my map then. Anyway, I'll wait until tomorrow and see what happens. Any way is fine, since luckily this is just for fun :)
#321 posted by Trinca on 2009/04/01 00:19:09
i delivered mine last week i�m having lots of work, and i dont have time to map :\ my map is small but was what i could have made :|
just enjoy it as it is...
#322 posted by Trinca on 2009/04/01 00:21:50
i think Ricky still need some time to... i think 2 days will be good for everybody!
and as far as i know we will have!!!
coag3_trinca
coag3_RickyT23
coag3_bg
coag3_spy
coag3_ericw
coag3_Willen
coag3_Spirit
coag3_negke -> will be delivered later!
so there is 8 maps
 I Vote For 2 Days More
#323 posted by Ankh on 2009/04/01 00:31:09
not that I have a map for you :)
 Snarl
#324 posted by RickyT33 on 2009/04/01 00:59:24
 Killtargets
#325 posted by Preach on 2009/04/01 01:18:59
The ID1 glitch with killtargets is "If the killtarget is set, the target does not fire". I'd bet that the map can be fixed with just a bit of entity hacking, so that the vis data doesn't have to be lost. e-mail me a copy, and I'll see if I can do it tomorrow evening.
 Yep
#326 posted by ijed on 2009/04/01 01:48:21
ID1 means you'll need an extra trigger_relay per event.
AguirRe Quake shows a message letting you know a killtarget is blocking a target.
Hm. Maybe include specific killtargets, like Q2.
Although I remember your entity hacking method in the old progs new tricks thread, Preach.
#327 posted by necros on 2009/04/01 02:48:13
trigger_relay can be a point entity so no need to rebuild your bsp, just update the entities, unless there's something more complex that needs to be done.
 2 More Days Sounds Good
#328 posted by ericw on 2009/04/01 08:00:49
Sorry for the stalling.. I'm now fullvising.
I'll see if anyone on irc is willing to beta test tomorrow :)
 Yes
#329 posted by Spirit on 2009/04/01 08:10:43
It would be a shame to lose some maps just because of (selfmade) pressure!
April 3 sounds good.
 Well Mine Is Sat On My HDD!
#330 posted by RickyT33 on 2009/04/01 10:18:36
I re-adjusted a couple more things last night, mainly to stop Trinca from being able to speedrun it. And to put another secret in. :)
Im having a couple of evenings off mapping now!
Well done all, good to hear that there are plenty entries!
#331 posted by Trinca on 2009/04/01 10:44:11
negke can u do it untill 3?
#332 posted by JneeraZ on 2009/04/01 11:09:40
Grr ... Well, I sent mine in so I'm done. Whenever y'all get your acts together we can get this pack done. :)
 Trinca
#333 posted by negke on 2009/04/01 11:16:11
No.
#334 posted by Trinca on 2009/04/01 12:09:19
negke you shouldn�t sleep untill friday and map like a maniac.
now go map!
#335 posted by JneeraZ on 2009/04/02 11:45:36
So what's happening with this thing then? We're waiting until Fri to release?
#336 posted by Trinca on 2009/04/02 11:49:52
There will be 8 maps...
But only 7 until Friday...
Negke map will take a life time to fullvis!
I think when Spirit got the 7 maps he will talk with nonentity for the final setups about the pack!
If the 7 guys involved sent it over early why not release before Friday?
Spirit how things going?
#337 posted by gb on 2009/04/02 16:38:42
I'll send mine to Spirit in the evening, so I guess he'll put them up tomorrow or, if the startmap has to be tweaked, perhaps the weekend.
Relax. This isn't Base Pack. We're not talking "six months until the progs is finished" here ;-)
Cheers.
#338 posted by Trinca on 2009/04/02 16:42:22
nobody is stressed i was first to say delay and mine is finish long time ago...
this is not for money... i think delay a little will not kill anyone!
Of course basepack was a abuse!!! but this is history.
#339 posted by JneeraZ on 2009/04/02 17:05:57
I just want to know what to expect is all. "A small delay" is vague and unsatisfying. "It will be out on Monday" is concrete and something I can relate to.
#340 posted by gb on 2009/04/03 02:10:17
Preach, thanks but I also had to change some textures. Map is finished and sent.
 Great
#341 posted by ijed on 2009/04/03 03:50:41
Good going Trinca for organising this, alot of maps it looks like.
 Apologies
#342 posted by ijed on 2009/04/03 03:51:12
That my entry died a death.
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