 Nak
#347 posted by DaZ on 2012/02/04 01:11:14
You can turn off the texture sharpening in the graphics options, just fyi :)
 If It Runs Slow
#348 posted by mh on 2012/02/04 02:59:50
Most likely your hardware just isn't up to scratch. Stop trying to max it out, dial down some of the settings, it'll work.
#349 posted by nakasuhito on 2012/02/04 04:45:13
i know i can turn off the tex detail :) but its not my pc that makes it run slow though. before the patch, everything was running well. no frame drops.
after the patch, its like the game runs under 30fps. if i turn off v-sync [which is what made the game run smooth for me], textures pop like crazy, and it takes ages for them to load too in some places. :(
 Try Cvar_restart And Then Not Using The Configs?
#350 posted by megaman on 2012/02/04 11:23:43
#351 posted by Spirit on 2012/02/20 17:03:31
#352 posted by JneeraZ on 2012/02/20 17:34:40
That was one of my major beefs with this game to be honest ... the lazy naming.
"The Wasteland"
"The Authority"
"The Resistance"
Come ON.
#353 posted by Spirit on 2012/08/07 16:20:25
 Wow Taht Article Is Written Badly
#354 posted by megaman on 2012/08/09 10:31:41
 For Anyone Curious About Tools
#355 posted by Jago on 2012/10/23 02:02:33
 Meh
#356 posted by Vondur on 2012/10/25 09:50:23
excuses amount is abnormal.
 On Sale At Steam If You Haven't Got It Yet.
#357 posted by Rick on 2012/10/30 23:35:40
It's on Halloween sale on Steam for $9.99 (only a day or so left on the sale though).
I put off buying it because I wasn't sure how well my computer would run it or if it was even worth playing. I just built a new computer and bought the game yesterday. So far I'm to the Dead City and it's been pretty enjoyable so far. Easily worth 10 bucks.
#358 posted by a dude on 2012/11/21 12:27:00
this game has a TERRIBLE reputation, and I'm afraid I was influenced by it (I forgot that video game journalists are actual morons, not only in the sense that they have bad taste in games but if you read some reviews you really get the sense they are barely functioning idiots)
Judging from the screenshots alone I just can't imagine how this can be such a bad game.... unless it has spectacularly bad gameplay, but even its detractors admit the feeling of the weapon hitting enemies is really well done and frankly with a feature like that, how can it be so bad?
So I think I'll be giving this game a chance in the near future. I remember people judging harshly stuff like quake 1 (many idiots believed it had bad gameplay just because you couldn't blow the scenario up like in duke 3d) or quake 4 that was actually pretty great even if arguably it wasn't a masterpiece
 Dude
#359 posted by RickyT33 on 2012/11/22 00:34:57
Rage is a good game. But there are a couple of weird things about it:
The hub system used for the maps is odd. Underused, not much to explore. But it's great for whizzing around at great speed. But don't expect it to be gratifying like TES or Fallout 3 or something.
With all of the apparent freedom you get with Rage, it still plays like a highly linear shooter.
It's not bad for a shooter. And yeah - the graphics are awesome, but the texture popping was a bit off-putting. It's doesn't completely ruin the game, but if you experience it, you will find it weird.
Up-close, the textures often seem low-res, even with the high-res fixes applied.
#360 posted by mh on 2012/11/22 01:54:53
The main things wrong with Rage were purely technical; the initial AMD driver cock-up mostly.
Low res textures up close were a tradeoff against having non-tiled textures, a valid tradeoff but it annoyed a lot of people who didn't actually understand what they were seeing.
Some got confused and thought they were getting something like a Fallout game. Their own fault for not informing themselves really.
The ending sucks.
Other than that there is a whole HEAP of butthurt over id selling to Zenimax and focussing on consoles. Much of the bad rep comes purely from those two rather than any attempt to judge the game on it's own merits. IMO of course.
Went back to rage to replay it and I still think the gunplay is fantastic, but I definitely had much more of a negative reaction to the filler bullshit than first time. Knowing that the plot is completely throw-away makes the inability to skip dialogue and the mandatory driving crap pretty infuriating.
This wouldn't be so bad but the game is very poorly paced early on. After some tame shooting levels (it's okay they're tame, they're introducing mechanics) you just get bogged down for ages running from a to b, listening to boring dialogue, and doing driving... get your buggy... now put guns on your buggy, now drive here, now drive here, what? Your buggy sucks, get a better buggy.
Then it suddenly forgets all that shit and just leaves you bounce from mission to mission of shooting and it's great again.
Or is it just me that feels that way? :p
 You Hit The Nail On The Head There.
#362 posted by RickyT33 on 2012/11/30 12:20:27
I feel the same way about it. The shooting levels are great, but the driving and plot sucks.
Actually some of the actualy vehicular combat was cool, but all of the driving justto get to the next map - all just felt a bit pointless.
 Yeah
#363 posted by Drew on 2012/11/30 16:00:19
would be nice if the option to streamline was given. Or mission select, a al HL2.
 I Like It
#364 posted by wakey on 2012/12/01 16:45:22
as it is.
But the Radeon bug sucked so hard.
Especialy my card, the HD5830, was affected.
Even when i found a proper workaround, i had low fps around ~30.
Fortunately i have a 3,5ghz hexacore cpu, which seemed to compensate some of the speed proplems.
 DLC Incoming: The Scorchers
#365 posted by Ron on 2012/12/16 07:34:45
#366 posted by Spirit on 2012/12/18 16:36:04
https://twitter.com/ID_AA_Carmack/status/279996359518588928
someone has promised that the last remaining issue with releasing the Rage tools will be fixed over the Christmas break...
 Don't Bother With The DLC
#367 posted by negke on 2012/12/20 23:38:59
It's a proper waste of money and time.
#368 posted by sock on 2012/12/20 23:58:31
why? what is wrong with it?
Oh that's not addressed to players... Negke has acccess to Zenimax's internal memos to iD.
 That Too
#370 posted by negke on 2012/12/21 00:20:29
But it's just more of the same, and boring at that, without addressing any of the issues from the original game. Small, linear and massively clipped levels and the play time is artificially stretched by horde/arena combat style in many areas. A cave, a factory, another instance of Mutant Bash TV, a sewer section, and an old temple (which doesn't look so bad, but any potential it may have had is wasted by the construction). The nailgun is cool, a sort of SMG and light sniper rifle in one, but ultimately pointless. Ok, there are a few new enemies, too.
I didn't expect much, but it still feels incredibly underwhelming. Also it seems to require a late savegame (far into the game), otherwise it will be very hard or even unbeatable. Probably best to make this part of a complete replay of the game at some point (or ideally part of a first playthrough), rather than installing it again only to check out the DLC stuff.
 That's Unfortunate
#371 posted by jt_ on 2012/12/21 03:15:13
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