
Hindenburg Construction
#3840 posted by anonymous user on 2017/04/16 00:01:33
#3841 posted by anonymous user on 2017/04/16 00:03:14

Map Name For Someone:
#3842 posted by
Shambler on 2017/04/17 15:07:28
A Magnificent Structure Of Unspecified Purpose

By Coincidence...
#3845 posted by Mike Woodham on 2017/04/18 12:11:15
...I have just been looking at this thinking "inside a large cave with lava flowing instead of water and hordes of zombies chucking gibs at the player as he tries to ascend the cliffs"
http://imgur.com/a/637Zc

Should Have Said
#3846 posted by Mike Woodham on 2017/04/18 12:12:24
It's in Disney (or was it Universal?) Orlando

Thanks
#3848 posted by Mike Woodham on 2017/04/18 13:35:09
After traipsing around umpteen parks and going on every ride I could fit on, and doing it all at least twice each day on 14 day tickets, and taking at least a million photographs, what was where becomes a bit confusing.
All I can say is give the Harry Potter 3D ride a miss if you have just had lunch - I for one will never play Quidditch again!

Noice
#3852 posted by Noice on 2017/04/24 14:16:29
Noice

Sorry That Was Me Btw
#3853 posted by
Kinn on 2017/04/24 14:18:52
I was gonna post a double noice in response to #3851 but I felt I really had to log out and use the name field to get the triple noice to really do it justice.

A Hogwarts Rebuild In Quake Would Be Epic
#3854 posted by
brassbite on 2017/04/26 09:05:50
It has been done Minecraft, but the main problem would be the floor plan. Aestetics could be ripped from the films. I bet that most of the necessary textures e.g. wood and bricks and stuff like that already exist.

Using His Work As Reference
#3855 posted by qekko on 2017/04/26 20:55:14

Overgrown
#3856 posted by anonymous user on 2017/04/27 23:00:26

Villefranche-de-Conflent, Pyr�n�es-Orientales Department In Southern F
#3858 posted by
Zwiffle on 2017/05/03 14:09:21

Vertical Gardens
#3859 posted by
negke on 2017/05/08 14:06:01

Imagine...
#3860 posted by
brassbite on 2017/05/09 19:50:17
... an abandoned underground parking lot as a Quake map. Apart from that idea being a lame setting in a corridor shooter, I think nobody has ever made Quake map with such theme. Anyone know of concrete-, asphalt-, cement-textures for Quake? I found some stockfootage as an example.
https://www.pond5.com/stock-footage/53645/underground-parking-lot.html
#3861 posted by
killpixel on 2017/05/09 20:39:09
I think nobody has ever made Quake map with such theme
I wonder why :P
In all seriousness, it doesn't get more boring than a
cement room with a few pillars. You could take this concept and make a little more interesting and fun: scale up the pillars like
the mines of moria or add tiered platforms strung together with bridges like the
ewok village.
I think something like that would be more deserving of your time and energy (and the player's, for that matter). Just my 2 cents.

If You Want Abandoned Parking Lot
#3862 posted by
Qmaster on 2017/05/09 22:18:45
Go play HL2 EP2.
#3863 posted by
PRITCHARD on 2017/05/10 02:22:55
Kingpin textures would work. You could make it slightly more interesting with liberal use of breakables. I would probably only include it as a section of a map rather than the whole thing.
Also cars are hard to make in quake so that'd be fun.

@ #3861
#3864 posted by
brassbite on 2017/05/10 07:21:39
I already figured that rebuilding a parking lot isn't so interesting so adding a surreal touch would be necessary. Maybe some satanic imagery to mark the territory of Quake. Maybe the parking lot is only the aestetic, combined with surreal architechture.